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PC Stable Documentation
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Private Member Functions | |
| void | ModStructure (int index, string path) |
| void | LoadData () |
| string | GetModName () |
| string | GetModLogo () |
| string | GetModLogoSmall () |
| string | GetModLogoOver () |
| string | GetModActionURL () |
| string | GetModToltip () |
| string | GetModOverview () |
Private Attributes | |
| protected int | m_ModIndex |
| protected string | m_ModPath |
| protected string | m_ModName |
| protected string | m_ModLogo |
| protected string | m_ModLogoSmall |
| protected string | m_ModLogoOver |
| protected string | m_ModActionURL |
| protected string | m_ModTooltip |
| protected string | m_ModOverview |
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inlineprivate |
References LoadData(), m_ModIndex, m_ModPath, and path.
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inlineprivate |
References CGame::ConfigGetText(), GetGame(), m_ModActionURL, m_ModLogo, m_ModLogoOver, m_ModLogoSmall, m_ModName, m_ModOverview, m_ModPath, and m_ModTooltip.
Referenced by ModStructure().
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private |
Referenced by LoadData().
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private |
Referenced by ModStructure().
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private |
Referenced by LoadData().
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private |
Referenced by LoadData().
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private |
Referenced by LoadData().
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private |
Referenced by GetModActionURL(), GetModLogo(), GetModLogoOver(), GetModLogoSmall(), GetModName(), GetModOverview(), GetModToltip(), and LoadData().
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private |
Referenced by LoadData().
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private |
Referenced by LoadData(), and ModStructure().
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private |
Referenced by LoadData().