|
PC Stable Documentation
|
|

Private Member Functions | |
| proto native bool | IsDead () |
| proto native bool | IsAttack () |
| proto native void | OverrideBehaviourAction (bool state, int action) |
| proto native int | GetBehaviourAction () |
| private void | DayZAnimalInputController () |
| never created by script | |
| private void | ~DayZAnimalInputController () |
| never destroyed by script | |
|
inlineprivate |
never created by script
|
inlineprivate |
never destroyed by script
|
private |
|
private |
Referenced by DayZCreatureAI::CommandHandler().
|
private |
Referenced by DayZCreatureAI::HandleDeath().
Referenced by DayZCreature::ModCommandHandlerBefore().