DayZ Scripts
PC Stable Documentation
 
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DayZCreatureAIType Class Reference

Private Member Functions

private void DayZCreatureAIType ()
 
void LoadAnimSoundEvents ()
 
void LoadAnimSoundVoiceEvents ()
 
void LoadAnimStepEvents ()
 
void LoadAnimDamageEvents ()
 
private void LoadParams ()
 
AnimStepEvent GetStepEvent (int event_id)
 
AnimSoundEvent GetSoundEvent (int event_id)
 
AnimSoundVoiceEvent GetSoundVoiceEvent (int event_id)
 
AnimDamageEvent GetDamageEvent (int event_id)
 
proto native owned string GetName ()
 

Private Attributes

string m_CfgPath
 
string m_AnimEventsCfgPath
 
private ref map< int, ref AnimSoundEvent > m_AnimSoundEvents
 
private ref map< int, ref AnimStepEvent > m_AnimStepEvents
 
private ref map< int, ref AnimSoundVoiceEvent > m_AnimSoundVoiceEvents
 
private ref map< int, ref AnimDamageEvent > m_AnimDamageEvents
 
ref array< ref AnimSoundEvent > m_animSoundEvents
 DEPRECATED.
 
ref array< ref AnimStepEvent > m_animStepEvents
 
ref array< ref AnimSoundVoiceEvent > m_animSoundVoiceEvents
 
ref array< ref AnimDamageEvent > m_animDamageEvents
 

Constructor & Destructor Documentation

◆ DayZCreatureAIType()

private void DayZCreatureAIType ( )
inlineprivate

Member Function Documentation

◆ GetDamageEvent()

AnimDamageEvent GetDamageEvent ( int  event_id)
inlineprivate

References m_AnimDamageEvents.

◆ GetName()

proto native owned string GetName ( )
private

◆ GetSoundEvent()

AnimSoundEvent GetSoundEvent ( int  event_id)
inlineprivate

References m_AnimSoundEvents.

◆ GetSoundVoiceEvent()

AnimSoundVoiceEvent GetSoundVoiceEvent ( int  event_id)
inlineprivate

◆ GetStepEvent()

AnimStepEvent GetStepEvent ( int  event_id)
inlineprivate

References m_AnimStepEvents.

◆ LoadAnimDamageEvents()

void LoadAnimDamageEvents ( )
inlineprivate

◆ LoadAnimSoundEvents()

void LoadAnimSoundEvents ( )
inlineprivate

◆ LoadAnimSoundVoiceEvents()

void LoadAnimSoundVoiceEvents ( )
inlineprivate

◆ LoadAnimStepEvents()

void LoadAnimStepEvents ( )
inlineprivate

◆ LoadParams()

private void LoadParams ( )
inlineprivate

Field Documentation

◆ m_AnimDamageEvents

private ref map<int, ref AnimDamageEvent> m_AnimDamageEvents
private

◆ m_animDamageEvents

ref array<ref AnimDamageEvent> m_animDamageEvents
private

◆ m_AnimEventsCfgPath

◆ m_AnimSoundEvents

private ref map<int, ref AnimSoundEvent> m_AnimSoundEvents
private

◆ m_animSoundEvents

ref array<ref AnimSoundEvent> m_animSoundEvents
private

DEPRECATED.

◆ m_AnimSoundVoiceEvents

private ref map<int, ref AnimSoundVoiceEvent> m_AnimSoundVoiceEvents
private

◆ m_animSoundVoiceEvents

ref array<ref AnimSoundVoiceEvent> m_animSoundVoiceEvents
private

◆ m_AnimStepEvents

private ref map<int, ref AnimStepEvent> m_AnimStepEvents
private

Referenced by GetStepEvent(), and LoadAnimStepEvents().

◆ m_animStepEvents

ref array<ref AnimStepEvent> m_animStepEvents
private

◆ m_CfgPath

string m_CfgPath
private

Referenced by DayZCreatureAIType().


The documentation for this class was generated from the following files: