PC Stable Documentation
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Private Member Functions | |
override | GetInputType () |
override void | CreateConditionComponents () |
override bool | HasAlternativeInterrupt () |
override ActionData | CreateActionData () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnUpdate (ActionData action_data) |
override void | OnStart (ActionData action_data) |
override void | OnEndInput (ActionData action_data) |
protected Object | GetPushObject (ActionTarget target) |
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References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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References UA_CANCEL.
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References GetPushObject().
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References vector::Distance(), UA_CANCEL, and UA_FINISHED.