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ActionPushObject Class Reference

Private Member Functions

override GetInputType ()
 
override void CreateConditionComponents ()
 
override bool HasAlternativeInterrupt ()
 
override ActionData CreateActionData ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnUpdate (ActionData action_data)
 
override void OnStart (ActionData action_data)
 
override void OnEndInput (ActionData action_data)
 
protected Object GetPushObject (ActionTarget target)
 

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

◆ GetPushObject()

protected Object GetPushObject ( ActionTarget  target)
inlineprivate

Referenced by GetCar(), and OnStart().

◆ HasAlternativeInterrupt()

override bool HasAlternativeInterrupt ( )
inlineprivate

◆ OnEndInput()

override void OnEndInput ( ActionData  action_data)
inlineprivate

References UA_CANCEL.

◆ OnStart()

override void OnStart ( ActionData  action_data)
inlineprivate

References GetPushObject().

◆ OnUpdate()

override void OnUpdate ( ActionData  action_data)
inlineprivate

The documentation for this class was generated from the following file: