|
PC Stable Documentation
|
|

Private Member Functions | |
| proto native bool | IsVault () |
| Same as 'DayZCreatureAIInputController::IsJump'. | |
| proto native float | GetVaultHeight () |
| Same as 'DayZCreatureAIInputController::GetJumpHeight'. | |
| proto native int | GetMindState () |
| proto native EntityAI | GetTargetEntity () |
| private void | DayZInfectedInputController () |
| never created by script | |
| private void | ~DayZInfectedInputController () |
| never destroyed by script | |
|
inlineprivate |
never created by script
|
inlineprivate |
never destroyed by script
|
private |
|
private |
Referenced by DayZInfected::ChaseAttackLogic(), and DayZInfected::FightAttackLogic().
|
private |
Same as 'DayZCreatureAIInputController::GetJumpHeight'.
Referenced by DayZInfected::HandleVault().
|
private |
Same as 'DayZCreatureAIInputController::IsJump'.
Referenced by DayZInfected::HandleVault().