PC Stable Documentation
|
|
Static Private Member Functions | |
static bool | ClampHeading (float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff) |
static bool | RotateOrient (float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff) |
static bool | RestrictHeading (float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff, HeadingRestrictData restrictData) |
static protected float | ClampAngle (float angle, HeadingRestrictData restrictData) |
static bool | NoHeading (float pDt, SDayZPlayerHeadingModel pModel, out float pLastHeadingDiff) |
Static Private Attributes | |
static float | CONST_ROTLIMIT = Math.PI * 0.95 |
|
inlinestaticprivate |
References Math::AbsFloat(), Math::Clamp(), and Math::DEG2RAD.
Referenced by RestrictHeading().
|
inlinestaticprivate |
This HeadingModel - Clamps heading
References Math::PI, Math::PI2, and Math::PI_HALF.
Referenced by DayZPlayer::HeadingModel(), and ManBase::HeadingModel().
|
inlinestaticprivate |
Referenced by DayZPlayer::HeadingModel(), and ManBase::HeadingModel().
|
inlinestaticprivate |
References ClampAngle().
Referenced by ManBase::HeadingModel().
|
inlinestaticprivate |
References CONST_ROTLIMIT, Math::PI, Math::PI2, and Math::PI_HALF.
Referenced by DayZPlayer::HeadingModel().
This HeadingModel - Rotates orientations - so player slides
Referenced by RotateOrient().