◆ ActivateCondition()
◆ DeactivateCondition()
◆ GetDebugText()
override string GetDebugText |
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◆ GetDebugTextSimple()
override string GetDebugTextSimple |
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◆ Init()
◆ OnReconnect()
◆ OnTick()
References Math::Clamp(), Easing::EaseInQuad(), PlayerConstants::ENERGY_LOSS_HC_MINUS_HIGH, PlayerConstants::ENERGY_LOSS_HC_MINUS_LOW, PlayerConstants::ENERGY_LOSS_THRESHOLD_HC_MINUS_HIGH, PlayerConstants::ENERGY_LOSS_THRESHOLD_HC_MINUS_LOW, PlayerConstants::HEALTH_LOSS_HC_MINUS_HIGH, PlayerConstants::HEALTH_LOSS_HC_MINUS_LOW, PlayerConstants::HEALTH_LOSS_HC_PLUS_HIGH, PlayerConstants::HEALTH_LOSS_HC_PLUS_LOW, Math::InverseLerp(), Math::Lerp(), PlayerConstants::WATER_LOSS_HC_PLUS_HIGH, PlayerConstants::WATER_LOSS_HC_PLUS_LOW, PlayerConstants::WATER_LOSS_THRESHOLD_HC_PLUS_HIGH, and PlayerConstants::WATER_LOSS_THRESHOLD_HC_PLUS_LOW.
The documentation for this class was generated from the following file: