Data Structures | |
| class | ActionTakeFireplaceIndoor |
| DEPRECATED. More... | |
Functions | |
| void | TakeFireplaceFromIndoorLambda (EntityAI old_item, string new_item_type, PlayerBase player) |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Variables | |
| ActionTakeFireplaceIndoor | m_Player |
References m_Player.
| void TakeFireplaceFromIndoorLambda | ( | EntityAI | old_item, |
| string | new_item_type, | ||
| PlayerBase | player | ||
| ) |
References m_Player.
Referenced by ActionTakeFireplaceIndoor::OnExecuteServer().
| ActionTakeFireplaceIndoor m_Player |