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ActionTakeFireplaceIndoor.c File Reference

Data Structures

class  ActionTakeFireplaceIndoor
 DEPRECATED. More...
 

Functions

void TakeFireplaceFromIndoorLambda (EntityAI old_item, string new_item_type, PlayerBase player)
 
override void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)
 

Variables

ActionTakeFireplaceIndoor m_Player
 

Function Documentation

◆ CopyOldPropertiesToNew()

override void CopyOldPropertiesToNew ( notnull EntityAI  old_item,
EntityAI  new_item 
)

References m_Player.

◆ TakeFireplaceFromIndoorLambda()

void TakeFireplaceFromIndoorLambda ( EntityAI  old_item,
string  new_item_type,
PlayerBase  player 
)

Variable Documentation

◆ m_Player