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    PC Stable Documentation 
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Private Member Functions | |
| void | ActionRemoveSeed () | 
| override | GetInputType () | 
| override void | CreateConditionComponents () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override bool | InventoryReservation (ActionData action_data) | 
| override void | OnExecuteClient (ActionData action_data) | 
Private Attributes | |
| SeedBase | m_Seed | 
      
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References ActionBase::m_Text.
      
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References Class::CastTo(), and m_Seed.
      
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References ActionBase::m_ConditionItem, ActionBase::m_ConditionTarget, and UAMaxDistances::SMALL.
      
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References GameInventory::c_InventoryReservationTimeoutMS, and m_Seed.
      
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Referenced by ActionCondition(), InventoryReservation(), and OnExecuteClient().