PC Stable Documentation
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Private Member Functions | |
void | ActionRemoveSeed () |
override | GetInputType () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override bool | InventoryReservation (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
Private Attributes | |
SeedBase | m_Seed |
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inlineprivate |
References ActionBase::m_Text.
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inlineprivate |
References Class::CastTo(), and m_Seed.
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inlineprivate |
References ActionBase::m_ConditionItem, ActionBase::m_ConditionTarget, and UAMaxDistances::SMALL.
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inlineprivate |
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inlineprivate |
References GameInventory::c_InventoryReservationTimeoutMS, and m_Seed.
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inlineprivate |
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private |
Referenced by ActionCondition(), InventoryReservation(), and OnExecuteClient().