|
PC Stable Documentation
|
|

Private Member Functions | |
| void | ActionRemoveSeed () |
| override | GetInputType () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | InventoryReservation (ActionData action_data) |
| override void | OnExecuteClient (ActionData action_data) |
Private Attributes | |
| SeedBase | m_Seed |
|
inlineprivate |
References ActionBase::m_Text.
|
inlineprivate |
References Class::CastTo(), and m_Seed.
|
inlineprivate |
References ActionBase::m_ConditionItem, ActionBase::m_ConditionTarget, and UAMaxDistances::SMALL.
|
inlineprivate |
|
inlineprivate |
References GameInventory::c_InventoryReservationTimeoutMS, and m_Seed.
|
inlineprivate |
|
private |
Referenced by ActionCondition(), InventoryReservation(), and OnExecuteClient().