PC Stable Documentation
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Private Attributes | |
float | m_FogValue = -1 |
float | m_OvercastValue = -1 |
float | m_RainValue = -1 |
float | m_SnowfallValue = -1 |
float | m_FogInterpolation = 0 |
float | m_OvercastInterpolation = -1 |
float | m_RainInterpolation = -1 |
float | m_SnowfallInterpolation = -1 |
float | m_FogDuration = -1 |
float | m_OvercastDuration = -1 |
float | m_RainDuration = -1 |
float | m_SnowfallDuration = -1 |
float | m_VolFogDistanceDensity = -1 |
float | m_VolFogDistanceDensityTime = -1 |
float | m_VolFogHeightDensity = -1 |
float | m_VolFogHeightDensityTime = -1 |
float | m_VolFogHeightBias = -1 |
float | m_VolFogHeightBiasTime = -1 |
float | m_StormDensity = -1 |
float | m_StormThreshold = -1 |
float | m_StormTimeOut = -1 |
float | m_WindMagnitudeValue = -1 |
float | m_WindMInterpolation = -1 |
float | m_WindMDuration = -1 |
float | m_WindDirectionValue = -1 |
float | m_WindDInterpolation = -1 |
float | m_WindDDuration = -1 |
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), GetRPCDataNormal(), and CGame::OnRPC().
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Referenced by GetRPCDataImmediate(), and GetRPCDataNormal().
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Referenced by GetRPCDataImmediate(), and GetRPCDataNormal().