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    PC Stable Documentation 
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Private Member Functions | |
| void | FirearmActionLoadMultiBulletRadial () | 
| override bool | HasProgress () | 
| override void | CreateConditionComponents () | 
| override bool | CanContinue (ActionData action_data) | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnStart (ActionData action_data) | 
| override void | OnEnd (ActionData action_data) | 
      
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Referenced by CanContinue().
      
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References ActionCondition().
      
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References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
      
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