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ActionTurnOffHelmetFlashlight Class Reference

Private Member Functions

void ActionTurnOffHelmetFlashlight ()
 
override bool IsInstant ()
 
override bool HasTarget ()
 
override bool UseMainItem ()
 
override void CreateConditionComponents ()
 
override GetInputType ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void Start (ActionData action_data)
 

Constructor & Destructor Documentation

◆ ActionTurnOffHelmetFlashlight()

void ActionTurnOffHelmetFlashlight ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

◆ Start()

override void Start ( ActionData  action_data)
inlineprivate

◆ UseMainItem()

override bool UseMainItem ( )
inlineprivate

The documentation for this class was generated from the following file: