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PC Stable Documentation
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Data Structures | |
| class | ActionGiveBloodData |
| class | ActionGiveBloodSelf |
| class | SyringeLambda |
Variables | |
| int | m_ItemBloodType |
| float | m_BloodAmount |
| int | m_Agents |
| ActionGiveBloodSelf | CreateActionComponent |
| ActionGiveBloodSelf CreateActionComponent |
| int m_Agents |
Referenced by FillAgentArray(), PrintOut(), and UpdateAgentWidget().
| float m_BloodAmount |
| int m_ItemBloodType |