39 SceneEditorMenu menu = SceneEditorMenu.Cast(
GetGame().GetUIManager().GetMenu() );
48 SceneEditorMenu menu = SceneEditorMenu.Cast(
GetGame().GetUIManager().GetMenu() );
57 PluginSceneManager m = PluginSceneManager.Cast(
GetPlugin(PluginSceneManager) );
PluginBase GetPlugin(typename plugin_type)
Base Param Class with no parameters. Used as general purpose parameter overloaded with Param1 to Para...
proto native CGame GetGame()