Private Member Functions | |
| void | ActionActivateTrap () |
| override void | CreateConditionComponents () |
| override | GetInputType () |
| override bool | HasProgress () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnStartAnimationLoop (ActionData action_data) |
| override void | OnEnd (ActionData action_data) |
| override void | OnEndAnimationLoop (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
Definition at line 16 of file ActionActivateTrap.c.
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inlineprivate |
Definition at line 18 of file ActionActivateTrap.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_Sound, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
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inlineprivate |
Definition at line 45 of file ActionActivateTrap.c.
References TrapSpawnBase::IsPlaceableAtPosition().
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inlineprivate |
Definition at line 29 of file ActionActivateTrap.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 35 of file ActionActivateTrap.c.
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inlineprivate |
Definition at line 40 of file ActionActivateTrap.c.
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inlineprivate |
Definition at line 90 of file ActionActivateTrap.c.
References GetGame(), ActionData::m_Target, and CGame::RPCSingleParam().
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inlineprivate |
Definition at line 103 of file ActionActivateTrap.c.
References GetGame(), ActionData::m_Target, and CGame::RPCSingleParam().
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inlineprivate |
Definition at line 115 of file ActionActivateTrap.c.
References GetGame(), CGame::IsMultiplayer(), ActionData::m_Player, ActionData::m_Target, Math3D::MatrixToQuat(), TrapSpawnBase::OnPlacementComplete(), InventoryLocation::SetGroundEx(), and Math3D::YawPitchRollMatrix().
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inlineprivate |
Definition at line 75 of file ActionActivateTrap.c.
References GetGame(), ActionData::m_Target, and CGame::RPCSingleParam().