DayZ Scripts
PC Stable Documentation
 
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SpawnDataConverter Class Reference

Utility class that converts init.c format type of spawn commands to a json file, fill in the SpawnInit() with your data and call SpawnDataConverter.SpawnObjects() through script editor console, result is a json file. More...

Static Private Member Functions

static void SpawnObjects ()
 
static void SpawnInit ()
 
static void AddSpawnData (string objectName, vector position, vector orientation)
 

Static Private Attributes

static ref array< ref ITEM_SpawnerObjectObjects = new array<ref ITEM_SpawnerObject>
 
static string m_Path = "$mission:myspawndata.json"
 

Detailed Description

Utility class that converts init.c format type of spawn commands to a json file, fill in the SpawnInit() with your data and call SpawnDataConverter.SpawnObjects() through script editor console, result is a json file.

Member Function Documentation

◆ AddSpawnData()

static void AddSpawnData ( string  objectName,
vector  position,
vector  orientation 
)
inlinestaticprivate

◆ SpawnInit()

static void SpawnInit ( )
inlinestaticprivate

References AddSpawnData().

Referenced by SpawnObjects().

◆ SpawnObjects()

static void SpawnObjects ( )
inlinestaticprivate

Field Documentation

◆ m_Path

string m_Path = "$mission:myspawndata.json"
staticprivate

Referenced by SpawnObjects().

◆ Objects

ref array<ref ITEM_SpawnerObject> Objects = new array<ref ITEM_SpawnerObject>
staticprivate

Referenced by AddSpawnData(), and SpawnObjects().


The documentation for this class was generated from the following file: