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    PC Stable Documentation 
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Events used across AreaDamage API, calling of these needs to be handled by parent. More...
Events used across AreaDamage API, calling of these needs to be handled by parent.
      
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Called when an object enters the trigger
      
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Called when an object gets evaluated for taking damage
Referenced by OnEvaluateDamageEx().
      
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Called when an object leaves the trigger
      
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Called in the update loop
      
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Called at the end of an update loop
      
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Called at the beginning of an update loop
      
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Called when a trigger is created
Referenced by Spawn().
      
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Called when a trigger is destroyed.
Referenced by Destroy().
      
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Called after an object was damaged (only when it actually damaged an object)
Referenced by EvaluateDamageInternal().
      
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Called before an object is damaged (only when it actually damaged an object)
Referenced by EvaluateDamageInternal().