Data Structures | |
class | AreaDamageComponentData |
Functions | |
ref array< typename > m_DamageableTypes void | AreaDamageComponent (AreaDamageManager parent) |
override bool | OnEvaluateDamage (TriggerInsider insider, float damageCoef) |
override void | PreDamageActions () |
override void | PostDamageActions () |
protected bool | ShouldDamage (Object object) |
protected AreaDamageComponentData | GetAreaDamageComponentData (Object object) |
private bool | EvaluateDamageInternal (TriggerInsider insider, float damageCoef) |
Variables | |
class AreaDamageComponentData | m_Parent |
int | m_DamageType |
string | m_AmmoName |
ref array< typename > m_DamageableTypes void AreaDamageComponent | ( | AreaDamageManager | parent | ) |
References AreaDamageComponent(), m_AmmoName, m_DamageType, and m_Parent.
Referenced by AreaDamageComponent(), AreaDamageManager(), and SetDamageComponentType().
private bool EvaluateDamageInternal | ( | TriggerInsider | insider, |
float | damageCoef | ||
) |
References g_Game, GetAreaDamageComponentData(), TriggerInsider::GetObject(), AreaDamageComponentData::Hitzone, AreaDamageTriggerInsider::lastDamaged, m_AmmoName, m_DamageType, m_Parent, AreaDamageComponentData::Modelpos, AreaDamageEvents::PostDamageActions(), and AreaDamageEvents::PreDamageActions().
Referenced by OnEvaluateDamage().
protected AreaDamageComponentData GetAreaDamageComponentData | ( | Object | object | ) |
Referenced by EvaluateDamageInternal().
override bool OnEvaluateDamage | ( | TriggerInsider | insider, |
float | damageCoef | ||
) |
References EvaluateDamageInternal(), TriggerInsider::GetObject(), and ShouldDamage().
override void PostDamageActions | ( | ) |
References m_Parent.
override void PreDamageActions | ( | ) |
References m_Parent.
Referenced by OnEvaluateDamage().
string m_AmmoName |
Referenced by AreaDamageComponent(), and EvaluateDamageInternal().
int m_DamageType |
Referenced by AreaDamageComponent(), and EvaluateDamageInternal().
class AreaDamageComponentData m_Parent |