DayZ Scripts
PC Stable Documentation
 
Loading...
Searching...
No Matches
CachedEquipmentStorageBase.c File Reference

Data Structures

class  CachedEquipmentStorageQuery
 
class  CachedEquipmentStorageBase
 

Functions

bool HasParent ()
 
int InventoryDepth ()
 
string Debug ()
 

Variables

class CachedEquipmentStorageQuery m_SlotIndex = -1
 
int m_InventoryDepth
 
Entity m_Entity
 
Entity m_Parent
 
ECachedEquipmentPlacement m_InventoryPlacement = ECachedEquipmentPlacement.ATTACHMENT
 

Function Documentation

◆ Debug()

◆ HasParent()

bool HasParent ( )

References m_Parent.

◆ InventoryDepth()

int InventoryDepth ( )

References m_InventoryDepth.

Variable Documentation

◆ m_Entity

Entity m_Entity

Referenced by AttachmentCategoriesRow::CanCombine(), AttachmentCategoriesContainer::CanDisplayAnyCategory(), Container::CheckHeaderDragability(), Container::Close(), ClosableContainer::Close(), AttachmentCategoriesRow::Combine(), Debug(), HandsContainer::DestroyAtt(), AttachmentCategoriesRow::DoubleClick(), ClosableContainer::DraggingOver(), ClosableContainer::DraggingOverGrid(), ClosableContainer::DraggingOverGrid(), HandsContainer::DraggingOverHeader(), AttachmentCategoriesRow::DraggingOverHeader(), ClosableContainer::DraggingOverHeader(), ClosableContainer::DropReceived(), HandsContainer::DropReceived(), ClosableContainer::DropReceived(), ContainerWithElectricManager::ElectricityIcon(), Container::GetEntity(), CollapsibleContainer::GetEntity(), ClosableContainer::GetEntity(), ClosableContainer::GetFocusedContainerEntity(), AttachmentCategoriesRow::Init(), AttachmentCategoriesContainer::InitGhostSlots(), Container::InitGridHeight(), AttachmentCategoriesContainer::InitIconsContainers(), ClosableContainer::IsDisplayable(), Container::MoveContainerDown(), Container::MoveContainerUp(), HandStateBase::OnAbort(), AttachmentCategoriesContainer::OnDropReceivedFromHeader(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), ClosableContainer::OnDropReceivedFromHeader(), BotStateBase::OnEntry(), OnEntry(), HandStateBase::OnEntry(), BotStateBase::OnExit(), OnExit(), HandStateBase::OnExit(), OnMouseButtonDown(), OnRPC(), OnTimeout(), OnUpdate(), BotStateBase::OnUpdate(), OnUpdate(), Container::Open(), ClosableContainer::Open(), ClosableContainer::RecomputeContainers(), AttachmentCategoriesRow::RefreshSlot(), HandsContainer::RemoveItem(), Container::Select(), AttachmentCategoriesRow::Select(), SendRPC(), AttachmentCategoriesContainer::SetEntity(), ClosableContainer::SetEntity(), ClosableContainer::SetEntity(), Container::SetEntity(), AttachmentCategoriesContainer::SetHeaderName(), Container::SetLock(), Container::SetOpenState(), HandsContainer::ShowAtt(), HandsContainer::TakeAsAttachment(), ClosableContainer::TakeAsAttachment(), Container::UpdateHeaderText(), HandsContainer::UpdateInterval(), AttachmentCategoriesContainer::UpdateInterval(), ClosableContainer::UpdateInterval(), ContainerWithElectricManager::UpdateInterval(), Container::UpdateRadialIcon(), AttachmentCategoriesContainer::UpdateRadialIcon(), Container::UpdateRowVisibility(), Container::~CargoContainer(), ClosableContainer::~ContainerWithCargoAndAttachments(), and HandsContainer::~HandsContainer().

◆ m_InventoryDepth

int m_InventoryDepth

Referenced by Debug(), and InventoryDepth().

◆ m_InventoryPlacement

◆ m_Parent

Entity m_Parent

Referenced by AddToConstructedParts(), AreaDamageComponent(), HandsContainer::AttachmentAdded(), ClosableContainer::AttachmentAddedEx(), AttachmentCategoriesSlotsContainer::AttachmentCategoriesSlotsContainer(), HandsContainer::AttachmentRemoved(), ClosableContainer::AttachmentRemoved(), EntityLightSource::AttachOnObject(), ScriptedWidgetEventHandler::BannerHandlerBase(), EntityLightSource::CheckIfParentIsInCargo(), ClosableHeader::ClosableHeader(), Container::Close(), ClosableContainer::Close(), ScriptedWidgetEventHandler::Close(), HandsContainer::CollapseButtonOnMouseButtonDown(), CargoContainerRow::Column0(), CargoContainerRow::Column1(), CargoContainerRow::Column2(), CargoContainerRow::Column3(), CargoContainerRow::Column4(), CargoContainerRow::Column5(), CargoContainerRow::Column6(), CargoContainerRow::Column7(), CargoContainerRow::Column8(), CargoContainerRow::Column9(), CargoContainerRow::ColumnOnDraggingOver0(), CargoContainerRow::ColumnOnDraggingOver1(), CargoContainerRow::ColumnOnDraggingOver2(), CargoContainerRow::ColumnOnDraggingOver3(), CargoContainerRow::ColumnOnDraggingOver4(), CargoContainerRow::ColumnOnDraggingOver5(), CargoContainerRow::ColumnOnDraggingOver6(), CargoContainerRow::ColumnOnDraggingOver7(), CargoContainerRow::ColumnOnDraggingOver8(), CargoContainerRow::ColumnOnDraggingOver9(), HandsPreview::CreateNewIcon(), Debug(), HandsPreview::DeleteIcon(), EntityLightSource::Destroy(), HandsContainer::DestroyAtt(), HandsContainer::DestroyCargo(), EntityLightSource::DetachFromParent(), OptionSelectorBase::Disable(), ScriptedWidgetEventHandler::Disable(), CargoContainerRow::DraggingOver(), Icon::DraggingOver(), Header::DraggingOverHeader(), ScriptedWidgetEventHandler::DropdownPrefab(), CargoContainerRow::DropReceived(), Icon::DropReceivedFromBackground(), Icon::DropReceivedFromMain(), OptionSelectorBase::Enable(), ScriptedWidgetEventHandler::Enable(), PointLightBase::EOnFrame(), EvaluateDamageInternal(), ScriptedWidgetEventHandler::Focus(), EntityLightSource::GetAttachmentParent(), AreaDamageComponentRaycasted::GetFallbackHitZone(), GetObjectNameFromSurfaceConfig(), GetParent(), ScriptedWidgetEventHandler::GetParent(), GetParentCenter(), GetParentMinSize(), AreaDamageComponentRaycasted::GetRaycastedHitZone(), ScriptedWidgetEventHandler::GetRoot(), GetSoundSetForEvent(), EntityLightSource::HandleDancingShadows(), HasParent(), Header::Header(), InitBaseState(), InitVisuals(), OptionSelectorBase::IsFocusable(), ScriptedWidgetEventHandler::IsFocusable(), OptionSelectorSliderSetup::IsFocusable(), IsProxy(), ItemSoundHandler(), ScriptedWidgetEventHandler::LayoutHolder(), VicinitySlotsContainer::MouseClick(), VicinityContainer::OnChildAdd(), VicinityContainer::OnChildRemove(), OptionSelectorBase::OnClick(), Icon::OnDraggingOverBackground(), ClosableHeader::OnDragHeader(), ClosableHeader::OnDropHeader(), Header::OnDropReceivedFromHeader(), OptionSelectorBase::OnFocus(), OptionSelectorSliderSetup::OnFocus(), OptionSelectorBase::OnFocusLost(), SlotsIcon::OnIconDrag(), ScriptedWidgetEventHandler::OnMouseButtonDown(), HandsContainer::OnPerformCombination(), ItemOptics::OnWasAttached(), ItemOptics::OnWasDetached(), OnWidgetScriptInit(), Container::Open(), ClosableContainer::Open(), OptionSelectorBase::OptionSelector(), OptionSelectorBase::OptionSelectorEditbox(), OptionSelectorSliderSetup::OptionSelectorLevelMarker(), OptionSelectorSliderSetup::OptionSelectorSlider(), ItemOptics::ParentUsesWinchesterTypeMount(), PlayerPreview::PlayerPreview(), PlayItemSoundClient(), PostDamageActions(), PreDamageActions(), VicinitySlotsContainer::RecomputeNumberOfContainers(), Refresh(), Refresh(), HandsContainer::RefreshHands(), ScriptedWidgetEventHandler::RemoveElement(), RemoveFromConstructedParts(), ScriptedWidgetEventHandler::ScriptConsolePresetsList(), ScriptConsoleSelector::ScriptConsoleSelector(), AttachmentCategoriesContainer::SetEntity(), ClosableContainer::SetEntity(), ClosableContainer::SetEntity(), ZombieContainer::SetEntity(), SetParent(), HandsArea::SetParentWidget(), LeftArea::SetParentWidget(), RightArea::SetParentWidget(), Icon::SetParentWidget(), ScriptedWidgetEventHandler::SetParentWidget(), Icon::SetPosEx(), Icon::SetSize(), HandsContainer::ShowAtt(), VicinitySlotsContainer::ShowItemsInContainers(), SpawnDecal(), Icon::ToRefresh(), UnderObjectDecalSpawnComponent(), PPEMatClassParameterCommandData::Update(), Update(), VicinityContainer::UpdateInterval(), EntityLightSource::UpdateLightSourceMaterial(), EntityLightSource::UpdateMode(), UpdatePhysics(), LayoutHolder::UpdateSelectionIcons(), UpdateVisuals(), and VicinitySlotsContainer::VicinitySlotsContainer().

◆ m_SlotIndex

class CachedEquipmentStorageQuery m_SlotIndex = -1

Referenced by Debug().