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Debug Class Reference

Static Private Member Functions

static string GetDebugName (Managed entity)
 
static void InitCanvas ()
 
static void ClearCanvas ()
 
static void CanvasDrawLine (float x1, float y1, float x2, float y2, float width, int color)
 
static void CanvasDrawPoint (float x1, float y1, int color)
 Draws a "point" on the screen at x,y coordinates Debug.ClearCanvas(); for(int i = 0; i < 700;i++) { float val = i/700; float y = Easing.EaseInOutExpo(val); Debug.CanvasDrawPoint(i,y*700,ARGBF( 0.6, 1, 1, 1 )); }.
 
static void Init ()
 
static void DestroyAllShapes ()
 
static void RemoveShape (out Shape shape)
 
static void Log (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 Prints debug message with normal prio.
 
static void ActionLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void SymptomLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void InventoryMoveLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void InventoryReservationLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void InventoryHFSMLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void QuickbarLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void BaseBuildingLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void BleedingChancesLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void TriggerLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void ParticleLog (string message=LOG_DEFAULT, Managed caller=null, string function="", Managed entity=null)
 
static void TFLog (string message=LOG_DEFAULT, TestFramework caller=null, string function="")
 
static void WeightLog (string message=LOG_DEFAULT, Managed caller=null, string function="", Managed entity=null)
 
static void MeleeLog (Entity entity, string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT)
 
static void WeatherLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void LogInfo (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 Prints debug message with normal prio.
 
static void LogWarning (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 Prints debug message as warning message.
 
static void LogError (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 Prints debug message as error message.
 
static void LogArrayInt (array< int > arr=NULL, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void LogArrayString (array< string > arr=NULL, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
 
static void ReceivedLogMessageFromServer (string message)
 
static void ClearScriptLogs ()
 
static Shape DrawBox (vector pos1, vector pos2, int color=0x1fff7f7f)
 
static Shape DrawBoxEx (vector pos1, vector pos2, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOZWRITE)
 
static Shape DrawCube (vector pos, float size=1, int color=0x1fff7f7f)
 
static Shape DrawSphere (vector pos, float size=1, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE)
 
static Shape DrawFrustum (float horizontalAngle, float verticalAngle, float length, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.WIREFRAME)
 
static Shape DrawCylinder (vector pos, float radius, float height=1, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE)
 
static array< ShapeDrawCone (vector pos, float lenght, float halfAngle, float offsetAngle, int color=0xFFFFFFFF, int flags=0)
 
static void CleanupDrawShapes (array< Shape > shapes)
 
static Shape DrawLine (vector from, vector to, int color=0xFFFFFFFF, int flags=0)
 
static Shape DrawLines (vector[] positions, int count, int color=0xFFFFFFFF, int flags=0)
 
static Shape DrawArrow (vector from, vector to, float size=0.5, int color=0xFFFFFFFF, int flags=0)
 
static void GetBaseConfigClasses (out TStringArray base_classes)
 Returns some of base config classes strings like CfgVehicles, CfgWeapons, etc. for searching purposes.
 
static void GetFiltredConfigClasses (string search_string, out TStringArray filtered_classes, bool only_public=true)
 Returns config classes containing search_string in name.
 
static private string LogMessage (string level, string plugin, string entity, string author, string label, string message)
 DEPRECATED.
 
static private void SaveLog (string log_message)
 
static void ClearLogs ()
 
static string GetFileName ()
 
static private string GetDate ()
 

Static Private Attributes

static private const string LOG_DEBUG = "Debug"
 
static private const string LOG_DEBUG_ACTION = "Action"
 
static private const string LOG_DEBUG_SYMPTOM = "Symptom"
 
static private const string LOG_DEBUG_INV_MOVE = "Inv Move"
 
static private const string LOG_DEBUG_INV_RESERVATION = "Inv Rrsv"
 
static private const string LOG_DEBUG_INV_HFSM = "HFSM"
 
static private const string LOG_DEBUG_QUICKBAR = "Quickbar"
 
static private const string LOG_DEBUG_BASEBUILDING = "Base Building"
 
static private const string LOG_DEBUG_BLEEDING_CHANCES = "Bleeding"
 
static private const string LOG_DEBUG_TRIGGER = "Trigger"
 
static private const string LOG_DEBUG_PARTICLE = "Particle"
 
static private const string LOG_DEBUG_TF = "TestFramework"
 
static private const string LOG_DEBUG_WEIGHT = "Weight"
 
static private const string LOG_DEBUG_MELEE = "Melee"
 
static private const string LOG_DEBUG_WEATHER = "Weather"
 
static private const string LOG_INFO = "Info"
 
static private const string LOG_WARNING = "Warning"
 
static private const string LOG_ERROR = "Error"
 
static private const string LOG_DEFAULT = "n/a"
 
static private ref array< Shapem_DebugShapes
 
static Widget m_DebugLayoutCanvas
 
static CanvasWidget m_CanvasDebug
 
static private bool m_EnabledLogs
 

Member Function Documentation

◆ ActionLog()

◆ BaseBuildingLog()

static void BaseBuildingLog ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

◆ BleedingChancesLog()

static void BleedingChancesLog ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

◆ CanvasDrawLine()

static void CanvasDrawLine ( float  x1,
float  y1,
float  x2,
float  y2,
float  width,
int  color 
)
inlinestaticprivate

References InitCanvas(), and m_CanvasDebug.

Referenced by CanvasDrawPoint().

◆ CanvasDrawPoint()

static void CanvasDrawPoint ( float  x1,
float  y1,
int  color 
)
inlinestaticprivate

Draws a "point" on the screen at x,y coordinates Debug.ClearCanvas(); for(int i = 0; i < 700;i++) { float val = i/700; float y = Easing.EaseInOutExpo(val); Debug.CanvasDrawPoint(i,y*700,ARGBF( 0.6, 1, 1, 1 )); }.

References CanvasDrawLine().

◆ CleanupDrawShapes()

static void CleanupDrawShapes ( array< Shape shapes)
inlinestaticprivate

References RemoveShape(), and Shape.

Referenced by CleanupDebugShapes().

◆ ClearCanvas()

static void ClearCanvas ( )
inlinestaticprivate

References m_CanvasDebug.

◆ ClearLogs()

static void ClearLogs ( )
inlinestaticprivate

◆ ClearScriptLogs()

static void ClearScriptLogs ( )
inlinestaticprivate

References ClearLogs().

◆ DestroyAllShapes()

static void DestroyAllShapes ( )
inlinestaticprivate

References m_DebugShapes.

◆ DrawArrow()

static Shape DrawArrow ( vector  from,
vector  to,
float  size = 0.5,
int  color = 0xFFFFFFFF,
int  flags = 0 
)
inlinestaticprivate

◆ DrawBox()

◆ DrawBoxEx()

static Shape DrawBoxEx ( vector  pos1,
vector  pos2,
int  color = 0x1fff7f7f,
ShapeFlags  flags = ShapeFlags.TRANSP|ShapeFlags.NOZWRITE 
)
inlinestaticprivate

References m_DebugShapes, and Shape.

Referenced by DrawBox().

◆ DrawCone()

static array< Shape > DrawCone ( vector  pos,
float  lenght,
float  halfAngle,
float  offsetAngle,
int  color = 0xFFFFFFFF,
int  flags = 0 
)
inlinestaticprivate

◆ DrawCube()

static Shape DrawCube ( vector  pos,
float  size = 1,
int  color = 0x1fff7f7f 
)
inlinestaticprivate

References m_DebugShapes, and Shape.

◆ DrawCylinder()

static Shape DrawCylinder ( vector  pos,
float  radius,
float  height = 1,
int  color = 0x1fff7f7f,
ShapeFlags  flags = ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE 
)
inlinestaticprivate

References m_DebugShapes, and Shape.

Referenced by PluginBase::DrawDebugs().

◆ DrawFrustum()

static Shape DrawFrustum ( float  horizontalAngle,
float  verticalAngle,
float  length,
int  color = 0x1fff7f7f,
ShapeFlags  flags = ShapeFlags.TRANSP|ShapeFlags.WIREFRAME 
)
inlinestaticprivate

References m_DebugShapes, and Shape.

◆ DrawLine()

static Shape DrawLine ( vector  from,
vector  to,
int  color = 0xFFFFFFFF,
int  flags = 0 
)
inlinestaticprivate

DrawLine \nFlags:
ShapeFlags.NOZBUFFER
ShapeFlags.NOZUPDATE
ShapeFlags.DOUBLESIDE
ShapeFlags.WIREFRAME
ShapeFlags.TRANSP
ShapeFlags.ONCE
ShapeFlags.NOOUTLINE
ShapeFlags.NOCULL

References m_DebugShapes, and Shape.

Referenced by CalculateBreadCrumbs(), CalculateLinePointFade(), DrawCone(), WeaponDebug::DrawLineOfFire(), WeaponDebug::DrawLineOfFireCameraHybrid(), WeaponDebug::DrawLineOfFireMuzzleToHit(), CfgPlayerRestrictedAreaHandler::DrawPolygonLinesDebug(), PluginBase::EditorUpdateRuler(), GatherSurfaces(), and GetMeleeTargetEx().

◆ DrawLines()

static Shape DrawLines ( vector[]  positions,
int  count,
int  color = 0xFFFFFFFF,
int  flags = 0 
)
inlinestaticprivate

References m_DebugShapes, and Shape.

Referenced by WeaponDebug::OnPostFrameUpdate().

◆ DrawSphere()

◆ GetBaseConfigClasses()

static void GetBaseConfigClasses ( out TStringArray  base_classes)
inlinestaticprivate

Returns some of base config classes strings like CfgVehicles, CfgWeapons, etc. for searching purposes.

Parameters
base_classesout TStringArray Array containing some of base config classes

References CFG_AMMO, CFG_MAGAZINESPATH, CFG_NONAI_VEHICLES, CFG_SOUND_SETS, CFG_SOUND_SHADERS, CFG_SOUND_TABLES, CFG_SURFACES, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and CFG_WORLDS.

Referenced by UIPopupScript::ClearHierarchy(), UIPopupScript::FindInHierarchy(), GetFiltredConfigClasses(), and ScriptConsoleConfigTab::Init().

◆ GetDate()

static private string GetDate ( )
inlinestaticprivate

References GetHourMinuteSecond(), and GetYearMonthDay().

Referenced by LogMessage().

◆ GetDebugName()

static string GetDebugName ( Managed  entity)
inlinestaticprivate

◆ GetFileName()

static string GetFileName ( )
inlinestaticprivate

◆ GetFiltredConfigClasses()

static void GetFiltredConfigClasses ( string  search_string,
out TStringArray  filtered_classes,
bool  only_public = true 
)
inlinestaticprivate

Returns config classes containing search_string in name.

Parameters
search_stringstring String to search in class names
filtered_classesout TStringArray Array containing filtered classes based on search_string
only_publicbool Set to true to return only public classes, set to false to return all filtered classes

References CGame::ConfigGetChildName(), CGame::ConfigGetChildrenCount(), CGame::ConfigGetInt(), string::Contains(), GetBaseConfigClasses(), GetGame(), and string::ToLower().

◆ Init()

static void Init ( )
inlinestaticprivate

References m_DebugShapes.

Referenced by CGame::DayZGame().

◆ InitCanvas()

static void InitCanvas ( )
inlinestaticprivate

◆ InventoryHFSMLog()

◆ InventoryMoveLog()

◆ InventoryReservationLog()

static void InventoryReservationLog ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

◆ Log()

static void Log ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

Prints debug message with normal prio.

Parameters
msgstring Debug message for print
Returns
void None
Debug.Log("Hello World");
>> [Log]: Hello World;
Definition Debug.c:2
static void Log(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
Prints debug message with normal prio.
Definition Debug.c:122
Definition World.c:2

References LOG_DEBUG, and LogMessage().

Referenced by InventoryItem::AddAction(), ApplyModificationsResults(), Managed::BleedingIndicator(), PluginRecipesManagerBase::CallbackGenerateCache(), ChangePPEMaterial(), Car::CheckContactCache(), PlayerSpawnHandler::CreateChildItem(), PPEManagerStatic::CreateManagerStatic(), Car::DamageCrew(), Debug(), ScriptConsoleItemsTab::DrawItems(), Car::EOnPostSimulate(), GetDefaultTime(), KeysToUIElements::GetKeyToUIElement(), GetName(), PlayerSpawnPreset::GetRandomCharacterType(), Managed::GetRequester(), Managed::GetRequester(), Managed::GetRequesterID(), Managed::GetRequesterTypename(), WorldData::GetTemperatureComponentValue(), LogTemplates::GetTemplate(), GetValue(), ItemBase::HandleItemFalling(), HandleReciveData(), ManBase::HideHairSelections(), CatchingContextFishingRodAction::InitCatchingItemData(), MissionBase::InvokeOnConnect(), MissionBase::InvokeOnDisconnect(), ItemBase::IsPlayerInVicinity(), PlayerSpawnPreset::IsValid(), IsValid(), PlayerSpawnPresetDiscreteItemSetSlotData::IsValid(), MessageReceiverBase::Log(), Entity::Log(), PluginBase::Log(), BloodTypes::MatchBloodCompatibility(), CatchingContextFishingRodAction::ModifySignalProbability(), Entity::OnAction(), ManBase::OnConnect(), Car::OnContact(), ManBase::OnDisconnect(), MissionBase::OnEvent(), ActionDigInStash::OnFinishProgressServer(), ActionDeployBase::OnFinishProgressServer(), Icon::OnPerformRecipe(), ManBase::OnReconnect(), DayZPlayer::OnSoundEvent(), DayZPlayer::OnStepEvent(), OpenAndSwitchLambda::OnSuccess(), OnUpdate(), PerformRecipe(), MissionBase::PlayerControlDisable(), PlayItemSoundClient(), PlayerAgentPool::PrintAgents(), PrintOut(), PluginRecipesManagerBase::PrintResultMasks(), ItemBase::PrintSlots(), PlayerSpawnHandler::ProcessCargoEquipment(), PlayerSpawnHandler::ProcessSlotsEquipment(), CatchingContextFishingRodAction::RandomizeSignalDuration(), CatchingContextFishingRodAction::RandomizeSignalStartTime(), InventoryLocation::ReadFromContext(), Entity::RefreshTemperatureAccess(), GameplayEffectsData::RegisterData(), KeysToUIElements::RegisterKeyToUIElement(), LogTemplates::RegisterLogTamplate(), Managed::RegisterRequester(), PluginBase::Repair(), ManBase::Save(), ManBase::SetLocalProjectionPosition(), CAContinuousRepeatFishing::SetNewSignalData(), PPERequesterBase::SetRequesterUpdating(), SetRequestUpdating(), Entity::SetTemperatureEx(), SetupAnimation(), PlayerSpawnHandler::SpawnComplexChildrenItems(), PlayerSpawnHandler::SpawnDiscreteSlotItemSet(), SpawnItems(), SpawnItems(), PlayerSpawnHandler::SpawnSimpleChildrenItems(), TickState(), TranslateAndValidateSlot(), PlayerRestrictedAreaInstance::TranslateSafePositions(), Entity::TryDelete(), PlayerRestrictedAreaInstance::ValidatePlayerRestrictedAreaPositions(), and Managed::VerifyRequester().

◆ LogArrayInt()

static void LogArrayInt ( array< int arr = NULL,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

◆ LogArrayString()

static void LogArrayString ( array< string arr = NULL,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

References string::Get(), LOG_DEBUG, and LogMessage().

Referenced by PrintOut().

◆ LogError()

static void LogError ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

◆ LogInfo()

static void LogInfo ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

Prints debug message with normal prio.

Parameters
msgstring Debug message for print
Returns
void None
Debug.Log("Hello World");
>> [Log]: Hello World;

References LOG_INFO, and LogMessage().

Referenced by LogInfo().

◆ LogMessage()

◆ LogWarning()

static void LogWarning ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

Prints debug message as warning message.

Parameters
msgstring Debug message for warning print
Returns
void None
Debug.LogWarning("Hello World, this is warning log");
>> [Warning]: Hello World, this is warning log
static void LogWarning(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
Prints debug message as warning message.
Definition Debug.c:230

References LOG_WARNING, and LogMessage().

Referenced by Entity::CanDisplayAttachmentSlot(), Component::LogThisWarning(), LogWarning(), Entity::LogWarning(), and DeveloperTeleport::TeleportAtCursor().

◆ MeleeLog()

static void MeleeLog ( Entity  entity,
string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT 
)
inlinestaticprivate

◆ ParticleLog()

static void ParticleLog ( string  message = LOG_DEFAULT,
Managed  caller = null,
string  function = "",
Managed  entity = null 
)
inlinestaticprivate

◆ QuickbarLog()

static void QuickbarLog ( string  message = LOG_DEFAULT,
string  plugin = LOG_DEFAULT,
string  author = LOG_DEFAULT,
string  label = LOG_DEFAULT,
string  entity = LOG_DEFAULT 
)
inlinestaticprivate

References LOG_DEBUG_QUICKBAR, and LogMessage().

◆ ReceivedLogMessageFromServer()

static void ReceivedLogMessageFromServer ( string  message)
inlinestaticprivate

◆ RemoveShape()

◆ SaveLog()

static private void SaveLog ( string  log_message)
inlinestaticprivate

Only beneficial for diag and developers, removed on retail

Avoid writing to this file as it will grow indefinitely

Active when '-logToRpt=1' is set

Active when '-logToScript=1' is set

References CALL_ID_SCR_CNSL_ADD_PRINT, Dispatcher::CallMethod(), CloseFile(), FPrintln(), GetDispatcher(), GetFileName(), string::Length(), OpenFile(), CachedObjectsParams::PARAM1_STRING, Print(), and PrintToRPT().

Referenced by LogMessage(), and ReceivedLogMessageFromServer().

◆ SymptomLog()

◆ TFLog()

◆ TriggerLog()

◆ WeatherLog()

◆ WeightLog()

static void WeightLog ( string  message = LOG_DEFAULT,
Managed  caller = null,
string  function = "",
Managed  entity = null 
)
inlinestaticprivate

Field Documentation

◆ LOG_DEBUG

private const string LOG_DEBUG = "Debug"
staticprivate

Referenced by Log(), LogArrayInt(), and LogArrayString().

◆ LOG_DEBUG_ACTION

private const string LOG_DEBUG_ACTION = "Action"
staticprivate

Referenced by ActionLog().

◆ LOG_DEBUG_BASEBUILDING

private const string LOG_DEBUG_BASEBUILDING = "Base Building"
staticprivate

Referenced by BaseBuildingLog().

◆ LOG_DEBUG_BLEEDING_CHANCES

private const string LOG_DEBUG_BLEEDING_CHANCES = "Bleeding"
staticprivate

Referenced by BleedingChancesLog().

◆ LOG_DEBUG_INV_HFSM

private const string LOG_DEBUG_INV_HFSM = "HFSM"
staticprivate

Referenced by InventoryHFSMLog().

◆ LOG_DEBUG_INV_MOVE

private const string LOG_DEBUG_INV_MOVE = "Inv Move"
staticprivate

Referenced by InventoryMoveLog().

◆ LOG_DEBUG_INV_RESERVATION

private const string LOG_DEBUG_INV_RESERVATION = "Inv Rrsv"
staticprivate

Referenced by InventoryReservationLog().

◆ LOG_DEBUG_MELEE

private const string LOG_DEBUG_MELEE = "Melee"
staticprivate

Referenced by MeleeLog().

◆ LOG_DEBUG_PARTICLE

private const string LOG_DEBUG_PARTICLE = "Particle"
staticprivate

Referenced by ParticleLog().

◆ LOG_DEBUG_QUICKBAR

private const string LOG_DEBUG_QUICKBAR = "Quickbar"
staticprivate

Referenced by QuickbarLog().

◆ LOG_DEBUG_SYMPTOM

private const string LOG_DEBUG_SYMPTOM = "Symptom"
staticprivate

Referenced by SymptomLog().

◆ LOG_DEBUG_TF

private const string LOG_DEBUG_TF = "TestFramework"
staticprivate

Referenced by TFLog().

◆ LOG_DEBUG_TRIGGER

private const string LOG_DEBUG_TRIGGER = "Trigger"
staticprivate

Referenced by TriggerLog().

◆ LOG_DEBUG_WEATHER

private const string LOG_DEBUG_WEATHER = "Weather"
staticprivate

Referenced by WeatherLog().

◆ LOG_DEBUG_WEIGHT

private const string LOG_DEBUG_WEIGHT = "Weight"
staticprivate

◆ LOG_DEFAULT

private const string LOG_DEFAULT = "n/a"
staticprivate

◆ LOG_ERROR

private const string LOG_ERROR = "Error"
staticprivate

Referenced by LogError().

◆ LOG_INFO

private const string LOG_INFO = "Info"
staticprivate

Referenced by LogInfo().

◆ LOG_WARNING

private const string LOG_WARNING = "Warning"
staticprivate

Referenced by LogWarning().

◆ m_CanvasDebug

CanvasWidget m_CanvasDebug
staticprivate

◆ m_DebugLayoutCanvas

Widget m_DebugLayoutCanvas
staticprivate

Referenced by InitCanvas().

◆ m_DebugShapes

◆ m_EnabledLogs

private bool m_EnabledLogs
staticprivate

The documentation for this class was generated from the following file: