Static Private Member Functions | |
| static string | GetDebugName (Managed entity) |
| static void | InitCanvas () |
| static void | ClearCanvas () |
| static void | CanvasDrawLine (float x1, float y1, float x2, float y2, float width, int color) |
| static void | CanvasDrawPoint (float x1, float y1, int color) |
| Draws a "point" on the screen at x,y coordinates Debug.ClearCanvas(); for(int i = 0; i < 700;i++) { float val = i/700; float y = Easing.EaseInOutExpo(val); Debug.CanvasDrawPoint(i,y*700,ARGBF( 0.6, 1, 1, 1 )); }. | |
| static void | Init () |
| static void | DestroyAllShapes () |
| static void | RemoveShape (out Shape shape) |
| static void | Log (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message with normal prio. | |
| static void | ActionLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | SymptomLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | InventoryMoveLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | InventoryReservationLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | InventoryHFSMLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | QuickbarLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | BaseBuildingLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | BleedingChancesLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | TriggerLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | ParticleLog (string message=LOG_DEFAULT, Managed caller=null, string function="", Managed entity=null) |
| static void | TFLog (string message=LOG_DEFAULT, TestFramework caller=null, string function="") |
| static void | WeightLog (string message=LOG_DEFAULT, Managed caller=null, string function="", Managed entity=null) |
| static void | MeleeLog (Entity entity, string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT) |
| static void | WeatherLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | LogInfo (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message with normal prio. | |
| static void | LogWarning (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message as warning message. | |
| static void | LogError (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message as error message. | |
| static void | LogArrayInt (array< int > arr=NULL, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | LogArrayString (array< string > arr=NULL, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | ReceivedLogMessageFromServer (string message) |
| static void | ClearScriptLogs () |
| static Shape | DrawBox (vector pos1, vector pos2, int color=0x1fff7f7f) |
| static Shape | DrawBoxEx (vector pos1, vector pos2, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOZWRITE) |
| static Shape | DrawCube (vector pos, float size=1, int color=0x1fff7f7f) |
| static Shape | DrawSphere (vector pos, float size=1, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE) |
| static Shape | DrawFrustum (float horizontalAngle, float verticalAngle, float length, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.WIREFRAME) |
| static Shape | DrawCylinder (vector pos, float radius, float height=1, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE) |
| static array< Shape > | DrawCone (vector pos, float lenght, float halfAngle, float offsetAngle, int color=0xFFFFFFFF, int flags=0) |
| static void | CleanupDrawShapes (array< Shape > shapes) |
| static Shape | DrawLine (vector from, vector to, int color=0xFFFFFFFF, int flags=0) |
| static Shape | DrawLines (vector[] positions, int count, int color=0xFFFFFFFF, int flags=0) |
| static Shape | DrawArrow (vector from, vector to, float size=0.5, int color=0xFFFFFFFF, int flags=0) |
| static void | GetBaseConfigClasses (out TStringArray base_classes) |
| Returns some of base config classes strings like CfgVehicles, CfgWeapons, etc. for searching purposes. | |
| static void | GetFiltredConfigClasses (string search_string, out TStringArray filtered_classes, bool only_public=true) |
| Returns config classes containing search_string in name. | |
| static private string | LogMessage (string level, string plugin, string entity, string author, string label, string message) |
| DEPRECATED. | |
| static private void | SaveLog (string log_message) |
| static void | ClearLogs () |
| static string | GetFileName () |
| static private string | GetDate () |
Static Private Attributes | |
| static private const string | LOG_DEBUG = "Debug" |
| static private const string | LOG_DEBUG_ACTION = "Action" |
| static private const string | LOG_DEBUG_SYMPTOM = "Symptom" |
| static private const string | LOG_DEBUG_INV_MOVE = "Inv Move" |
| static private const string | LOG_DEBUG_INV_RESERVATION = "Inv Rrsv" |
| static private const string | LOG_DEBUG_INV_HFSM = "HFSM" |
| static private const string | LOG_DEBUG_QUICKBAR = "Quickbar" |
| static private const string | LOG_DEBUG_BASEBUILDING = "Base Building" |
| static private const string | LOG_DEBUG_BLEEDING_CHANCES = "Bleeding" |
| static private const string | LOG_DEBUG_TRIGGER = "Trigger" |
| static private const string | LOG_DEBUG_PARTICLE = "Particle" |
| static private const string | LOG_DEBUG_TF = "TestFramework" |
| static private const string | LOG_DEBUG_WEIGHT = "Weight" |
| static private const string | LOG_DEBUG_MELEE = "Melee" |
| static private const string | LOG_DEBUG_WEATHER = "Weather" |
| static private const string | LOG_INFO = "Info" |
| static private const string | LOG_WARNING = "Warning" |
| static private const string | LOG_ERROR = "Error" |
| static private const string | LOG_DEFAULT = "n/a" |
| static private ref array< Shape > | m_DebugShapes |
| static Widget | m_DebugLayoutCanvas |
| static CanvasWidget | m_CanvasDebug |
| static private bool | m_EnabledLogs |
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References LOG_DEBUG_ACTION, and LogMessage().
Referenced by ActionManagerClient::ActionStart(), EntityAI::AddAction(), AddAction(), InventoryItem::AddAction(), BoatScript::AddAction(), Car::AddAction(), AnimatedActionBase::CheckAnimationEvent(), AnimatedActionBase::Do(), AnimatedActionBase::End(), ActionInput::Init(), ActionInteractBaseCB::InitActionComponent(), ActionBaseCB::Interrupt(), ActionManagerClient::LockInventory(), OnActionEnd(), ActionContinuousBase::OnEndAnimationLoop(), ActionBaseCB::OnFinish(), ActionContinuousBase::OnFinishProgress(), ActionContinuousBase::OnStartAnimationLoop(), ActionManagerClient::ProcessActionInputEnd(), ActionManagerClient::ProcessActionRequestEnd(), ActionInput::SetInput(), ActionBase::SetupAction(), ActionBase::Start(), ActionManagerServer::StartDeliveredAction(), ActionManagerClient::UnlockInventory(), and ActionManagerServer::Update().
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References LOG_DEBUG_BASEBUILDING, and LogMessage().
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References LOG_DEBUG_BLEEDING_CHANCES, and LogMessage().
Referenced by BleedChanceData::CalculateBleedChance(), and BleedingSourcesManagerBase::ProcessHit().
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References InitCanvas(), and m_CanvasDebug.
Referenced by CanvasDrawPoint().
Draws a "point" on the screen at x,y coordinates Debug.ClearCanvas(); for(int i = 0; i < 700;i++) { float val = i/700; float y = Easing.EaseInOutExpo(val); Debug.CanvasDrawPoint(i,y*700,ARGBF( 0.6, 1, 1, 1 )); }.
References CanvasDrawLine().
References RemoveShape(), and Shape.
Referenced by CleanupDebugShapes().
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References m_CanvasDebug.
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References CloseFile(), FileExist(), FPrintln(), GetFileName(), and OpenFile().
Referenced by ScriptConsoleEnfScriptTab::Clear(), ScriptConsoleOutputTab::Clear(), and ClearScriptLogs().
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References ClearLogs().
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References m_DebugShapes.
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References m_DebugShapes, and Shape.
Referenced by Component::DebugDirectionDraw(), PluginBase::DrawDebugs(), DrawDebugShape(), SceneObject::EditorLineAdd(), and UIScriptedMenu::Update().
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References m_DebugShapes, and Shape.
Referenced by DrawBox().
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References Math3D::ConePoints(), Math::Cos(), DrawLine(), vector::Normalized(), Math::Sin(), and Vector().
References m_DebugShapes, and Shape.
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References m_DebugShapes, and Shape.
Referenced by PluginBase::DrawDebugs().
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References m_DebugShapes, and Shape.
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DrawLine \nFlags:
ShapeFlags.NOZBUFFER
ShapeFlags.NOZUPDATE
ShapeFlags.DOUBLESIDE
ShapeFlags.WIREFRAME
ShapeFlags.TRANSP
ShapeFlags.ONCE
ShapeFlags.NOOUTLINE
ShapeFlags.NOCULL
References m_DebugShapes, and Shape.
Referenced by CalculateBreadCrumbs(), CalculateLinePointFade(), DrawCone(), WeaponDebug::DrawLineOfFire(), WeaponDebug::DrawLineOfFireCameraHybrid(), WeaponDebug::DrawLineOfFireMuzzleToHit(), CfgPlayerRestrictedAreaHandler::DrawPolygonLinesDebug(), PluginBase::EditorUpdateRuler(), GatherSurfaces(), and GetMeleeTargetEx().
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References m_DebugShapes, and Shape.
Referenced by WeaponDebug::OnPostFrameUpdate().
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References m_DebugShapes, and Shape.
Referenced by CalculateBreadCrumbs(), CalculateLinePointFade(), WeaponDebug::DrawBarrelMemoryPoints(), DrawDebugShape(), WeaponDebug::DrawEyePoint(), WeaponDebug::DrawLineOfFire(), WeaponDebug::DrawLineOfFireCameraHybrid(), WeaponDebug::DrawLineOfFireMuzzleToHit(), PluginBase::EditorUpdateRuler(), Hologram::GetProjectionEntityPosition(), PluginBase::OnUpdate(), and SpookyEventBase::Perform().
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Returns some of base config classes strings like CfgVehicles, CfgWeapons, etc. for searching purposes.
| base_classes | out TStringArray Array containing some of base config classes |
References CFG_AMMO, CFG_MAGAZINESPATH, CFG_NONAI_VEHICLES, CFG_SOUND_SETS, CFG_SOUND_SHADERS, CFG_SOUND_TABLES, CFG_SURFACES, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and CFG_WORLDS.
Referenced by UIPopupScript::ClearHierarchy(), UIPopupScript::FindInHierarchy(), GetFiltredConfigClasses(), and ScriptConsoleConfigTab::Init().
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References GetHourMinuteSecond(), and GetYearMonthDay().
Referenced by LogMessage().
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References CFG_FILE_SCRIPT_LOG_EXT.
Referenced by ClearLogs(), ScriptConsoleOutputTab::ReloadOutput(), and SaveLog().
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Returns config classes containing search_string in name.
| search_string | string String to search in class names |
| filtered_classes | out TStringArray Array containing filtered classes based on search_string |
| only_public | bool Set to true to return only public classes, set to false to return all filtered classes |
References CGame::ConfigGetChildName(), CGame::ConfigGetChildrenCount(), CGame::ConfigGetInt(), string::Contains(), GetBaseConfigClasses(), GetGame(), and string::ToLower().
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References m_DebugShapes.
Referenced by CGame::DayZGame().
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References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), m_CanvasDebug, and m_DebugLayoutCanvas.
Referenced by CanvasDrawLine().
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References LOG_DEBUG_INV_HFSM, and LogMessage().
Referenced by HandActionBase::Action(), HandEventBase::CanPerformEvent(), HandEventSwap::CanPerformEvent(), HandEventBase::CanPerformEventEx(), HandEventBase::CheckRequest(), HandEventSwap::CheckRequest(), HandEventBase::CheckRequestSrc(), HandGuardBase::GuardCondition(), HandGuardHasItemInEvent::GuardCondition(), HandleHandEvent(), HandleTakeToDst(), HandStateBase::OnAbort(), HandStateBase::OnEntry(), HandStartAction::OnEntry(), and HumanInventoryWithFSM::ProcessHandEvent().
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References LOG_DEBUG_INV_MOVE, and LogMessage().
Referenced by GameInventory::AddInventoryReservationEx(), GameInventory::ClearInventoryReservationEx(), GameInventory::ExtendInventoryReservationEx(), ForceSwapEntities(), HandleForceSwapEntities(), HandleSwapEntities(), HandleTakeToDst(), StoreInputForRemotes(), SwapEntities(), TakeToDst(), TryAcquireTwoInventoryJuncturesFromServer(), ValidateDestroy(), ValidateHandEvent(), ValidateSwap(), and ValidateSyncMove().
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References LOG_DEBUG_INV_RESERVATION, and LogMessage().
Referenced by CGame::AddInventoryJunctureEx(), CGame::ClearJunctureEx(), and TryAcquireTwoInventoryJuncturesFromServer().
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Prints debug message with normal prio.
| msg | string Debug message for print |
void None References LOG_DEBUG, and LogMessage().
Referenced by InventoryItem::AddAction(), ApplyModificationsResults(), Managed::BleedingIndicator(), PluginRecipesManagerBase::CallbackGenerateCache(), ChangePPEMaterial(), Car::CheckContactCache(), PlayerSpawnHandler::CreateChildItem(), PPEManagerStatic::CreateManagerStatic(), Car::DamageCrew(), Debug(), ScriptConsoleItemsTab::DrawItems(), Car::EOnPostSimulate(), GetDefaultTime(), KeysToUIElements::GetKeyToUIElement(), GetName(), PlayerSpawnPreset::GetRandomCharacterType(), Managed::GetRequester(), Managed::GetRequester(), Managed::GetRequesterID(), Managed::GetRequesterTypename(), WorldData::GetTemperatureComponentValue(), LogTemplates::GetTemplate(), GetValue(), ItemBase::HandleItemFalling(), HandleReciveData(), ManBase::HideHairSelections(), CatchingContextFishingRodAction::InitCatchingItemData(), MissionBase::InvokeOnConnect(), MissionBase::InvokeOnDisconnect(), ItemBase::IsPlayerInVicinity(), PlayerSpawnPreset::IsValid(), IsValid(), PlayerSpawnPresetDiscreteItemSetSlotData::IsValid(), MessageReceiverBase::Log(), Entity::Log(), PluginBase::Log(), BloodTypes::MatchBloodCompatibility(), CatchingContextFishingRodAction::ModifySignalProbability(), Entity::OnAction(), ManBase::OnConnect(), Car::OnContact(), ManBase::OnDisconnect(), MissionBase::OnEvent(), ActionDigInStash::OnFinishProgressServer(), ActionDeployBase::OnFinishProgressServer(), Icon::OnPerformRecipe(), ManBase::OnReconnect(), DayZPlayer::OnSoundEvent(), DayZPlayer::OnStepEvent(), OpenAndSwitchLambda::OnSuccess(), OnUpdate(), PerformRecipe(), MissionBase::PlayerControlDisable(), PlayItemSoundClient(), PlayerAgentPool::PrintAgents(), PrintOut(), PluginRecipesManagerBase::PrintResultMasks(), ItemBase::PrintSlots(), PlayerSpawnHandler::ProcessCargoEquipment(), PlayerSpawnHandler::ProcessSlotsEquipment(), CatchingContextFishingRodAction::RandomizeSignalDuration(), CatchingContextFishingRodAction::RandomizeSignalStartTime(), InventoryLocation::ReadFromContext(), Entity::RefreshTemperatureAccess(), GameplayEffectsData::RegisterData(), KeysToUIElements::RegisterKeyToUIElement(), LogTemplates::RegisterLogTamplate(), Managed::RegisterRequester(), PluginBase::Repair(), ManBase::Save(), ManBase::SetLocalProjectionPosition(), CAContinuousRepeatFishing::SetNewSignalData(), PPERequesterBase::SetRequesterUpdating(), SetRequestUpdating(), Entity::SetTemperatureEx(), SetupAnimation(), PlayerSpawnHandler::SpawnComplexChildrenItems(), PlayerSpawnHandler::SpawnDiscreteSlotItemSet(), SpawnItems(), SpawnItems(), PlayerSpawnHandler::SpawnSimpleChildrenItems(), TickState(), TranslateAndValidateSlot(), PlayerRestrictedAreaInstance::TranslateSafePositions(), Entity::TryDelete(), PlayerRestrictedAreaInstance::ValidatePlayerRestrictedAreaPositions(), and Managed::VerifyRequester().
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References string::Get(), LOG_DEBUG, LogMessage(), and string::ToString().
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References string::Get(), LOG_DEBUG, and LogMessage().
Referenced by PrintOut().
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Prints debug message as error message.
| msg | string Debug message for error print |
void None References LOG_ERROR, and LogMessage().
Referenced by EntityAI::AddAction(), AddAction(), InventoryItem::AddAction(), BoatScript::AddAction(), Car::AddAction(), ActionCollectBloodTargetLambda::CopyOldPropertiesToNew(), TanLeatherLambda::CopyOldPropertiesToNew(), ReplaceItemWithNewLambda::CopyOldPropertiesToNew(), DeveloperFreeCamera::DisableFreeCamera(), DeveloperFreeCamera::EnableFreeCamera(), FireworksLauncherClientEvent::FireworksLauncherClientEvent(), Entity::GetDefaultHitComponent(), Entity::GetDefaultHitPosition(), Entity::GetDefaultHitPositionComponent(), Entity::GetHitComponentForAI(), FireworksLauncherClientEvent::GetShotPos(), Entity::GetSuitableFinisherHitComponents(), LogError(), Entity::LogError(), Component::LogErrorBadCompType(), Component::LogThisError(), Component::LogWarningAlredyExist(), Normalize(), OnStoreLoad(), SymptomManager::OnSymptomExit(), OpenItem::OpenAndSwitch(), PlaySound(), and Tick().
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DEPRECATED.
References CALL_ID_SEND_LOG, CallMethod(), string::Empty, string::Format(), GetDate(), GetGame(), LogManager::IsLogsEnable(), CGame::IsMultiplayer(), CGame::IsServer(), and SaveLog().
Referenced by ActionLog(), BaseBuildingLog(), BleedingChancesLog(), InventoryHFSMLog(), InventoryMoveLog(), InventoryReservationLog(), Log(), LogArrayInt(), LogArrayString(), LogError(), LogInfo(), LogWarning(), MeleeLog(), ParticleLog(), QuickbarLog(), SymptomLog(), TFLog(), TriggerLog(), and WeatherLog().
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Prints debug message as warning message.
| msg | string Debug message for warning print |
void None References LOG_WARNING, and LogMessage().
Referenced by Entity::CanDisplayAttachmentSlot(), Component::LogThisWarning(), LogWarning(), Entity::LogWarning(), and DeveloperTeleport::TeleportAtCursor().
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References GetDebugName(), LOG_DEBUG_MELEE, and LogMessage().
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References GetDebugName(), LOG_DEBUG_PARTICLE, and LogMessage().
Referenced by PMTF::PrintActiveStats(), PMTF::PrintPMStats(), TestInvalidSize(), and TestOwnership().
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References LOG_DEBUG_QUICKBAR, and LogMessage().
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References LogManager::IsLogsEnable(), and SaveLog().
Referenced by PluginBase::OnRPCServerLogRecieved().
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Only beneficial for diag and developers, removed on retail
Avoid writing to this file as it will grow indefinitely
Active when '-logToRpt=1' is set
Active when '-logToScript=1' is set
References CALL_ID_SCR_CNSL_ADD_PRINT, Dispatcher::CallMethod(), CloseFile(), FPrintln(), GetDispatcher(), GetFileName(), string::Length(), OpenFile(), CachedObjectsParams::PARAM1_STRING, Print(), and PrintToRPT().
Referenced by LogMessage(), and ReceivedLogMessageFromServer().
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References LOG_DEBUG_SYMPTOM, and LogMessage().
Referenced by SymptomBase::OnGetActivatedClient(), LaughterSymptom::OnGetActivatedClient(), SymptomBase::OnGetActivatedServer(), LaughterSymptom::OnGetActivatedServer(), SymptomBase::OnGetDeactivatedClient(), LaughterSymptom::OnGetDeactivatedClient(), SymptomBase::OnGetDeactivatedServer(), LaughterSymptom::OnGetDeactivatedServer(), and OnUpdateClient().
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References LogManager::IsWeatherLogEnabled(), LOG_DEBUG_WEATHER, and LogMessage().
Referenced by WorldData::WeatherOnBeforeChange(), EnochData::WeatherOnBeforeChange(), and SakhalData::WeatherOnBeforeChange().
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Referenced by Log(), LogArrayInt(), and LogArrayString().
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Referenced by ActionLog().
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Referenced by BaseBuildingLog().
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Referenced by BleedingChancesLog().
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Referenced by InventoryHFSMLog().
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Referenced by InventoryMoveLog().
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Referenced by InventoryReservationLog().
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Referenced by MeleeLog().
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Referenced by ParticleLog().
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Referenced by QuickbarLog().
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Referenced by SymptomLog().
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Referenced by TriggerLog().
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Referenced by WeatherLog().
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Referenced by LogError().
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Referenced by LogWarning().
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Referenced by CanvasDrawLine(), ClearCanvas(), and InitCanvas().
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Referenced by InitCanvas().
Referenced by DestroyAllShapes(), DrawArrow(), DrawBoxEx(), DrawCube(), DrawCylinder(), DrawFrustum(), DrawLine(), DrawLines(), DrawSphere(), Init(), and RemoveShape().
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