PC Stable Documentation
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Private Member Functions | |
override bool | CanPutAsAttachment (EntityAI parent) |
override bool | CanPutAsAttachment (EntityAI parent) |
override bool | CanPutAsAttachment (EntityAI parent) |
override bool | CanPutAsAttachment (EntityAI parent) |
override bool | CanPutAsAttachment (EntityAI parent) |
Private Attributes | |
const int | SLOTS_ARRAY = 9 |
string | slot_names [SLOTS_ARRAY] = { "weaponBayonetAK", "weaponBayonet", "weaponBayonetMosin", "weaponBayonetSKS", "weaponMuzzleMosin", "weaponMuzzleMP5" } |
References InventorySlots::GetSlotIdFromString(), and SLOTS_ARRAY.
References InventorySlots::GetSlotIdFromString().
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Referenced by CanPutAsAttachment().