PC Stable Documentation
|
|
Private Member Functions | |
void | ActionCloseDoors () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
override bool | IsLockTargetOnUse () |
Private Attributes | |
ref NoiseParams | m_NoisePar |
|
inlineprivate |
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
|
inlineprivate |
References Class::CastTo(), UAMaxDistances::DEFAULT, ActionBase::IsBuilding(), and ActionBase::IsInReach().
|
inlineprivate |
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
|
inlineprivate |
|
inlineprivate |
|
inlineprivate |
References Class::CastTo().
|
private |
Referenced by OnEndServer().