ammo pile base
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◆ GetAmmoWeightByBulletType()
static float GetAmmoWeightByBulletType |
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string |
bulletType | ) |
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inlinestaticprivate |
◆ GetWeightSpecialized()
override protected float GetWeightSpecialized |
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bool |
forceRecalc = false | ) |
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inlineprivate |
◆ IsAmmoPile()
override bool IsAmmoPile |
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| ) |
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inlineprivate |
◆ SetFromProjectile()
◆ SetQuantityToMinimum()
override void SetQuantityToMinimum |
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| ) |
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inlineprivate |
◆ m_AmmoWeightByBulletType
The documentation for this class was generated from the following file: