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ActionPlaceFireplaceIndoor Class Reference

Private Member Functions

void ActionPlaceFireplaceIndoor ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override bool IsLockTargetOnUse ()
 

Constructor & Destructor Documentation

◆ ActionPlaceFireplaceIndoor()

Member Function Documentation

◆ ActionCondition()

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )
inlineprivate

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)
inlineprivate

The documentation for this class was generated from the following file: