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AnimatedActionBase Class Reference

Private Member Functions

void AnimatedActionBase ()
 
protected void OnAlternativeEndServer (PlayerBase player)
 
protected void OnAlternativeEndClient (PlayerBase player)
 
protected void OnInterruptServer (PlayerBase player)
 
protected void OnInterruptClient (PlayerBase player)
 
protected void OnExecute (ActionData action_data)
 
protected void OnExecuteServer (ActionData action_data)
 
protected void OnExecuteClient (ActionData action_data)
 
void OnAnimationEvent (ActionData action_data)
 
bool HasMultipleExecution (ActionData action_data)
 
void CheckAnimationEvent (ActionData action_data)
 
override void OnUpdate (ActionData action_data)
 
override bool ActionConditionContinue (ActionData action_data)
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override protected int GetStanceMaskEx (PlayerBase player, ActionTarget target, ItemBase item)
 
protected int GetActionCommandEx (ActionData actionData)
 
protected int GetActionCommand (PlayerBase player)
 
protected int GetCommandOverride (ActionData actionData)
 
protected int GetStanceMaskOverride (ItemBase item)
 
protected GetCallbackClassTypename ()
 
override bool HasProneException ()
 
protected void CreateAndSetupActionCallback (ActionData action_data)
 
override void Start (ActionData action_data)
 
override void Interrupt (ActionData action_data)
 
void OnJumpStart ()
 
void Do (ActionData action_data, int state)
 
override void End (ActionData action_data)
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
override float GetProgress (ActionData action_data)
 
override float GetProgressWidgetMultiplier (ActionData action_data)
 

Private Attributes

protected int m_CommandUID
 
protected int m_CommandUIDProne
 
protected m_CallbackClass
 

Constructor & Destructor Documentation

◆ AnimatedActionBase()

void AnimatedActionBase ( )
inlineprivate

References m_CallbackClass.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ ActionConditionContinue()

override bool ActionConditionContinue ( ActionData  action_data)
inlineprivate

References ActionCondition().

Referenced by CanContinue().

◆ CheckAnimationEvent()

void CheckAnimationEvent ( ActionData  action_data)
inlineprivate

◆ CreateAndSetupActionCallback()

◆ Do()

◆ End()

◆ GetActionCommand()

protected int GetActionCommand ( PlayerBase  player)
inlineprivate

◆ GetActionCommandEx()

protected int GetActionCommandEx ( ActionData  actionData)
inlineprivate

◆ GetCallbackClassTypename()

◆ GetCommandOverride()

◆ GetProgress()

override float GetProgress ( ActionData  action_data)
inlineprivate

◆ GetProgressWidgetMultiplier()

override float GetProgressWidgetMultiplier ( ActionData  action_data)
inlineprivate

◆ GetStanceMaskEx()

override protected int GetStanceMaskEx ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ GetStanceMaskOverride()

protected int GetStanceMaskOverride ( ItemBase  item)
inlineprivate

References ActionOverrideData::m_StanceMask, and Type.

Referenced by GetStanceMaskEx().

◆ HasMultipleExecution()

bool HasMultipleExecution ( ActionData  action_data)
inlineprivate

Referenced by OnAnimationEvent().

◆ HasProneException()

override bool HasProneException ( )
inlineprivate

◆ Interrupt()

override void Interrupt ( ActionData  action_data)
inlineprivate

References End().

◆ OnAlternativeEndClient()

protected void OnAlternativeEndClient ( PlayerBase  player)
inlineprivate

◆ OnAlternativeEndServer()

protected void OnAlternativeEndServer ( PlayerBase  player)
inlineprivate

◆ OnAnimationEvent()

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)
inlineprivate

Referenced by End().

◆ OnExecute()

protected void OnExecute ( ActionData  action_data)
inlineprivate

Referenced by OnAnimationEvent().

◆ OnExecuteClient()

protected void OnExecuteClient ( ActionData  action_data)
inlineprivate

Referenced by OnAnimationEvent().

◆ OnExecuteServer()

protected void OnExecuteServer ( ActionData  action_data)
inlineprivate

Referenced by OnAnimationEvent().

◆ OnInterruptClient()

protected void OnInterruptClient ( PlayerBase  player)
inlineprivate

◆ OnInterruptServer()

protected void OnInterruptServer ( PlayerBase  player)
inlineprivate

◆ OnJumpStart()

void OnJumpStart ( )
inlineprivate

◆ OnStartServer()

override void OnStartServer ( ActionData  action_data)
inlineprivate

◆ OnUpdate()

override void OnUpdate ( ActionData  action_data)
inlineprivate

References CheckAnimationEvent().

◆ Start()

override void Start ( ActionData  action_data)
inlineprivate

Field Documentation

◆ m_CallbackClass

protected m_CallbackClass
private

Referenced by ActionBreakLongWoodenStick::ActionBreakLongWoodenStick(), ActionBuildPart::ActionBuildPart(), ActionBuildShelter::ActionBuildShelter(), ActionBurnSewSelf::ActionBurnSewSelf(), ActionBurnSewTarget::ActionBurnSewTarget(), ActionBuryBody::ActionBuryBody(), ActionCheckPulseTarget::ActionCheckPulseTarget(), ActionCollectBloodSelf::ActionCollectBloodSelf(), ActionCollectBloodTarget::ActionCollectBloodTarget(), ActionCollectSampleSelf::ActionCollectSampleSelf(), ActionCollectSampleTarget::ActionCollectSampleTarget(), ActionConsume::ActionConsume(), ActionContinuousBase::ActionContinuousBase(), ActionCookOnStick::ActionCookOnStick(), ActionCoverHeadSelf::ActionCoverHeadSelf(), ActionCoverHeadTarget::ActionCoverHeadTarget(), ActionCPR::ActionCPR(), ActionCraft::ActionCraft(), ActionCraftBolts::ActionCraftBolts(), ActionCraftBoltsFeather::ActionCraftBoltsFeather(), ActionCraftBoneKnife::ActionCraftBoneKnife(), ActionCraftBoneKnifeEnv::ActionCraftBoneKnifeEnv(), ActionCraftImprovisedEyePatch::ActionCraftImprovisedEyePatch(), ActionCraftImprovisedFaceCover::ActionCraftImprovisedFaceCover(), ActionCraftImprovisedFeetCover::ActionCraftImprovisedFeetCover(), ActionCraftImprovisedHandsCover::ActionCraftImprovisedHandsCover(), ActionCraftImprovisedHeadCover::ActionCraftImprovisedHeadCover(), ActionCraftImprovisedLegsCover::ActionCraftImprovisedLegsCover(), ActionCraftImprovisedTorsoCover::ActionCraftImprovisedTorsoCover(), ActionCraftRopeBelt::ActionCraftRopeBelt(), ActionCraftStoneKnifeEnv::ActionCraftStoneKnifeEnv(), ActionCreateGreenhouseGardenPlot::ActionCreateGreenhouseGardenPlot(), ActionDeconstructShelter::ActionDeconstructShelter(), ActionDefibrilateSelf::ActionDefibrilateSelf(), ActionDefibrilateTarget::ActionDefibrilateTarget(), ActionDeployBase::ActionDeployBase(), ActionDestroyCombinationLock::ActionDestroyCombinationLock(), ActionDestroyPart::ActionDestroyPart(), ActionDigInStash::ActionDigInStash(), ActionDigWorms::ActionDigWorms(), ActionDisinfectPlant::ActionDisinfectPlant(), ActionDisinfectPlantBit::ActionDisinfectPlantBit(), ActionDisinfectTarget::ActionDisinfectTarget(), ActionDismantleGardenPlot::ActionDismantleGardenPlot(), ActionDismantlePart::ActionDismantlePart(), ActionDrainLiquid::ActionDrainLiquid(), ActionDrink::ActionDrink(), ActionEat::ActionEat(), ActionEatBig::ActionEatBig(), ActionEatCan::ActionEatCan(), ActionEatFruit::ActionEatFruit(), ActionEatMeat::ActionEatMeat(), ActionEatSmall::ActionEatSmall(), ActionEatSmallCan::ActionEatSmallCan(), ActionEmptyBottleBase::ActionEmptyBottleBase(), ActionEmptyMagazine::ActionEmptyMagazine(), ActionFertilizeSlot::ActionFertilizeSlot(), ActionFillBottleBase::ActionFillBottleBase(), ActionFillBottleSnow::ActionFillBottleSnow(), ActionFillBrakes::ActionFillBrakes(), ActionFillCoolant::ActionFillCoolant(), ActionFillFuel::ActionFillFuel(), ActionFillGeneratorTank::ActionFillGeneratorTank(), ActionFillObject::ActionFillObject(), ActionFillOil::ActionFillOil(), ActionFishingNew::ActionFishingNew(), ActionGagSelf::ActionGagSelf(), ActionGagTarget::ActionGagTarget(), ActionGiveBloodSelf::ActionGiveBloodSelf(), ActionGiveBloodTarget::ActionGiveBloodTarget(), ActionGiveSalineSelf::ActionGiveSalineSelf(), ActionGiveSalineTarget::ActionGiveSalineTarget(), ActionHarvestCrops::ActionHarvestCrops(), ActionIgniteFireplaceByAir::ActionIgniteFireplaceByAir(), ActionInteractBase::ActionInteractBase(), ActionInteractLoopBase::ActionInteractLoopBase(), ActionLoadMagazine::ActionLoadMagazine(), ActionLoadMagazineQuick::ActionLoadMagazineQuick(), ActionLockAttachment::ActionLockAttachment(), ActionLockDoors::ActionLockDoors(), ActionLowerFlag::ActionLowerFlag(), ActionMeasureTemperatureSelf::ActionMeasureTemperatureSelf(), ActionMeasureTemperatureTarget::ActionMeasureTemperatureTarget(), ActionMineBush::ActionMineBush(), ActionMineBushByHand::ActionMineBushByHand(), ActionMineRock::ActionMineRock(), ActionMineRock1H::ActionMineRock1H(), ActionMountBarbedWire::ActionMountBarbedWire(), ActionPackGift::ActionPackGift(), ActionPickBerry::ActionPickBerry(), ActionPlaceOnGround::ActionPlaceOnGround(), ActionPourLiquid::ActionPourLiquid(), ActionPushBoat::ActionPushBoat(), ActionRaiseFlag::ActionRaiseFlag(), ActionReadPaper::ActionReadPaper(), ActionRepackTent::ActionRepackTent(), ActionRepairBoatChassis::ActionRepairBoatChassis(), ActionRepairCarChassis::ActionRepairCarChassis(), ActionRepairCarPart::ActionRepairCarPart(), ActionRepairPart::ActionRepairPart(), ActionRepairShelter::ActionRepairShelter(), ActionRepairTent::ActionRepairTent(), ActionRepairTentPart::ActionRepairTentPart(), ActionRepositionPluggedItem::ActionRepositionPluggedItem(), ActionRestrainSelf::ActionRestrainSelf(), ActionRestrainTarget::ActionRestrainTarget(), ActionSawPlanks::ActionSawPlanks(), ActionSetAlarmClock::ActionSetAlarmClock(), ActionSetKitchenTimer::ActionSetKitchenTimer(), ActionShave::ActionShave(), ActionShaveTarget::ActionShaveTarget(), ActionSingleUseBase::ActionSingleUseBase(), ActionSortAmmoPile::ActionSortAmmoPile(), ActionSplintSelf::ActionSplintSelf(), ActionSplintTarget::ActionSplintTarget(), ActionStripCarrierVest::ActionStripCarrierVest(), ActionTestBloodTarget::ActionTestBloodTarget(), ActionTransferLiquid::ActionTransferLiquid(), ActionUncoverHeadTarget::ActionUncoverHeadTarget(), ActionUngagSelf::ActionUngagSelf(), ActionUngagTarget::ActionUngagTarget(), ActionUnlockDoors::ActionUnlockDoors(), ActionUnmountBarbedWire::ActionUnmountBarbedWire(), ActionUnpackBox::ActionUnpackBox(), ActionUnpackGift::ActionUnpackGift(), ActionUnrestrainSelf::ActionUnrestrainSelf(), ActionUnrestrainTarget::ActionUnrestrainTarget(), ActionUnrestrainTargetHands::ActionUnrestrainTargetHands(), ActionUpgradeTorchFromGasPump::ActionUpgradeTorchFromGasPump(), ActionUseRangefinder::ActionUseRangefinder(), ActionViewCompass::ActionViewCompass(), ActionViewOptics::ActionViewOptics(), ActionWashHandsItemContinuous::ActionWashHandsItemContinuous(), ActionWaterGardenSlot::ActionWaterGardenSlot(), ActionWaterPlant::ActionWaterPlant(), ActionWorldCraft::ActionWorldCraft(), ActionWringClothes::ActionWringClothes(), ActionWritePaper::ActionWritePaper(), AnimatedActionBase(), and GetCallbackClassTypename().

◆ m_CommandUID

protected int m_CommandUID
private

Referenced by ActionAnimateCarSelection::ActionAnimateCarSelection(), ActionBreakLongWoodenStick::ActionBreakLongWoodenStick(), ActionBuildPart::ActionBuildPart(), ActionBuildShelter::ActionBuildShelter(), ActionBuryBody::ActionBuryBody(), ActionCarDoors::ActionCarDoors(), ActionCarDoorsOutside::ActionCarDoorsOutside(), ActionCarHornLong::ActionCarHornLong(), ActionCheckPulse::ActionCheckPulse(), ActionCheckPulseTarget::ActionCheckPulseTarget(), ActionClapBearTrapWithThisItem::ActionClapBearTrapWithThisItem(), ActionCloseBarrel::ActionCloseBarrel(), ActionCloseBarrelHoles::ActionCloseBarrelHoles(), ActionCloseDoors::ActionCloseDoors(), ActionCloseFence::ActionCloseFence(), ActionCollectBloodSelf::ActionCollectBloodSelf(), ActionCollectBloodTarget::ActionCollectBloodTarget(), ActionCollectSampleSelf::ActionCollectSampleSelf(), ActionCollectSampleTarget::ActionCollectSampleTarget(), ActionCarDoors::ActionCondition(), ActionCarDoorsOutside::ActionCondition(), ActionTurnOffWhileInHands::ActionCondition(), ActionTurnOnWhileInHands::ActionCondition(), ActionConsume::ActionConsume(), ActionConsumeSingle::ActionConsumeSingle(), ActionContinuousBase::ActionContinuousBase(), ActionCookOnStick::ActionCookOnStick(), ActionCoverHeadSelf::ActionCoverHeadSelf(), ActionCoverHeadTarget::ActionCoverHeadTarget(), ActionCPR::ActionCPR(), ActionCraft::ActionCraft(), ActionCraftBolts::ActionCraftBolts(), ActionCraftBoltsFeather::ActionCraftBoltsFeather(), ActionCraftBoneKnife::ActionCraftBoneKnife(), ActionCraftBoneKnifeEnv::ActionCraftBoneKnifeEnv(), ActionCraftImprovisedEyePatch::ActionCraftImprovisedEyePatch(), ActionCraftImprovisedFaceCover::ActionCraftImprovisedFaceCover(), ActionCraftImprovisedFeetCover::ActionCraftImprovisedFeetCover(), ActionCraftImprovisedHandsCover::ActionCraftImprovisedHandsCover(), ActionCraftImprovisedHeadCover::ActionCraftImprovisedHeadCover(), ActionCraftImprovisedLegsCover::ActionCraftImprovisedLegsCover(), ActionCraftImprovisedTorsoCover::ActionCraftImprovisedTorsoCover(), ActionCraftRopeBelt::ActionCraftRopeBelt(), ActionCraftStoneKnifeEnv::ActionCraftStoneKnifeEnv(), ActionCreateGreenhouseGardenPlot::ActionCreateGreenhouseGardenPlot(), ActionCreateIndoorFireplace::ActionCreateIndoorFireplace(), ActionCreateIndoorOven::ActionCreateIndoorOven(), ActionDeconstructShelter::ActionDeconstructShelter(), ActionDefibrilateSelf::ActionDefibrilateSelf(), ActionDefibrilateTarget::ActionDefibrilateTarget(), ActionDeployHuntingTrap::ActionDeployHuntingTrap(), ActionDestroyCombinationLock::ActionDestroyCombinationLock(), ActionDestroyPart::ActionDestroyPart(), ActionDigInStash::ActionDigInStash(), ActionDigWorms::ActionDigWorms(), ActionDisinfectPlant::ActionDisinfectPlant(), ActionDisinfectTarget::ActionDisinfectTarget(), ActionDismantleGardenPlot::ActionDismantleGardenPlot(), ActionDismantlePart::ActionDismantlePart(), ActionDrainLiquid::ActionDrainLiquid(), ActionDrink::ActionDrink(), ActionEatCharcoalTablets::ActionEatCharcoalTablets(), ActionEatPainkillerTablets::ActionEatPainkillerTablets(), ActionEatPillFromBottle::ActionEatPillFromBottle(), ActionEatPurificationTablets::ActionEatPurificationTablets(), ActionEatTabletFromWrapper::ActionEatTabletFromWrapper(), ActionEatTetracyclineAntibiotics::ActionEatTetracyclineAntibiotics(), ActionEatVitaminBottle::ActionEatVitaminBottle(), ActionEmptyBottleBase::ActionEmptyBottleBase(), ActionEmptyMagazine::ActionEmptyMagazine(), ActionEmptySeedsPack::ActionEmptySeedsPack(), ActionFertilizeSlot::ActionFertilizeSlot(), ActionFillBottleBase::ActionFillBottleBase(), ActionFillBottleSnow::ActionFillBottleSnow(), ActionFillBrakes::ActionFillBrakes(), ActionFillCoolant::ActionFillCoolant(), ActionFillFuel::ActionFillFuel(), ActionFillGeneratorTank::ActionFillGeneratorTank(), ActionFillObject::ActionFillObject(), ActionFillOil::ActionFillOil(), ActionFishingNew::ActionFishingNew(), ActionFoldBandanaToHead::ActionFoldBandanaToHead(), ActionFoldBandanaToMask::ActionFoldBandanaToMask(), ActionGagSelf::ActionGagSelf(), ActionGagTarget::ActionGagTarget(), ActionGiveBloodSelf::ActionGiveBloodSelf(), ActionGiveBloodTarget::ActionGiveBloodTarget(), ActionGiveSalineSelf::ActionGiveSalineSelf(), ActionGiveSalineTarget::ActionGiveSalineTarget(), ActionHandcuffTarget::ActionHandcuffTarget(), ActionHarvestCrops::ActionHarvestCrops(), ActionIgniteFireplaceByAir::ActionIgniteFireplaceByAir(), ActionInjectSelf::ActionInjectSelf(), ActionInjectTarget::ActionInjectTarget(), ActionInteractBase::ActionInteractBase(), ActionInteractLoopBase::ActionInteractLoopBase(), ActionLoadMagazine::ActionLoadMagazine(), ActionLoadMagazineQuick::ActionLoadMagazineQuick(), ActionLockAttachment::ActionLockAttachment(), ActionLockDoors::ActionLockDoors(), ActionLowerFlag::ActionLowerFlag(), ActionMeasureBattery::ActionMeasureBattery(), ActionMeasureTemperatureSelf::ActionMeasureTemperatureSelf(), ActionMeasureTemperatureTarget::ActionMeasureTemperatureTarget(), ActionMineBush::ActionMineBush(), ActionMineRock::ActionMineRock(), ActionMountBarbedWire::ActionMountBarbedWire(), ActionOpen::ActionOpen(), ActionOpenBarrel::ActionOpenBarrel(), ActionOpenBarrelHoles::ActionOpenBarrelHoles(), ActionOpenDoors::ActionOpenDoors(), ActionOpenFence::ActionOpenFence(), ActionOperatePanel::ActionOperatePanel(), ActionPackGift::ActionPackGift(), ActionPickBerry::ActionPickBerry(), ActionPlaceFireplaceIndoor::ActionPlaceFireplaceIndoor(), ActionPlaceFireplaceIntoBarrel::ActionPlaceFireplaceIntoBarrel(), ActionPlaceOvenIndoor::ActionPlaceOvenIndoor(), ActionPlantSeed::ActionPlantSeed(), ActionPlugIn::ActionPlugIn(), ActionPlugTargetIntoThis::ActionPlugTargetIntoThis(), ActionPourLiquid::ActionPourLiquid(), ActionPullOutPlug::ActionPullOutPlug(), ActionPushBoat::ActionPushBoat(), ActionRaiseFlag::ActionRaiseFlag(), ActionReadPaper::ActionReadPaper(), ActionRefuelTorch::ActionRefuelTorch(), ActionRepackTent::ActionRepackTent(), ActionRepairBoatChassis::ActionRepairBoatChassis(), ActionRepairCarChassis::ActionRepairCarChassis(), ActionRepairCarPart::ActionRepairCarPart(), ActionRepairPart::ActionRepairPart(), ActionRepairShelter::ActionRepairShelter(), ActionRepairTent::ActionRepairTent(), ActionRepairTentPart::ActionRepairTentPart(), ActionRepositionPluggedItem::ActionRepositionPluggedItem(), ActionRestrainSelf::ActionRestrainSelf(), ActionRestrainTarget::ActionRestrainTarget(), ActionSawPlanks::ActionSawPlanks(), ActionSetAlarmClock::ActionSetAlarmClock(), ActionSetKitchenTimer::ActionSetKitchenTimer(), ActionShave::ActionShave(), ActionShaveTarget::ActionShaveTarget(), ActionSidePlateInteract::ActionSidePlateInteract(), ActionSingleUseBase::ActionSingleUseBase(), ActionSplintSelf::ActionSplintSelf(), ActionSplintTarget::ActionSplintTarget(), ActionStopEngine::ActionStopEngine(), ActionStopEngineBoat::ActionStopEngineBoat(), ActionStripCarrierVest::ActionStripCarrierVest(), ActionSwitchLights::ActionSwitchLights(), ActionTakeArrow::ActionTakeArrow(), ActionTakeArrowToHands::ActionTakeArrowToHands(), ActionTakeFireplaceFromBarrel::ActionTakeFireplaceFromBarrel(), ActionTakeFireplaceIndoor::ActionTakeFireplaceIndoor(), ActionTakeHybridAttachment::ActionTakeHybridAttachment(), ActionTakeHybridAttachmentToHands::ActionTakeHybridAttachmentToHands(), ActionTakeItem::ActionTakeItem(), ActionTakeItemToHands::ActionTakeItemToHands(), ActionTakeMaterialToHands::ActionTakeMaterialToHands(), ActionTakeOvenIndoor::ActionTakeOvenIndoor(), ActionTestBloodTarget::ActionTestBloodTarget(), ActionToggleNVMode::ActionToggleNVMode(), ActionToggleTentOpen::ActionToggleTentOpen(), ActionTransferLiquid::ActionTransferLiquid(), ActionTriggerRemotely::ActionTriggerRemotely(), ActionTuneFrequencyOnGround::ActionTuneFrequencyOnGround(), ActionTurnOffPowerGenerator::ActionTurnOffPowerGenerator(), ActionTurnOffTransmitterOnGround::ActionTurnOffTransmitterOnGround(), ActionTurnOffWeaponFlashlight::ActionTurnOffWeaponFlashlight(), ActionTurnOffWhileOnGround::ActionTurnOffWhileOnGround(), ActionTurnOnChemlight::ActionTurnOnChemlight(), ActionTurnOnPowerGenerator::ActionTurnOnPowerGenerator(), ActionTurnOnTransmitterOnGround::ActionTurnOnTransmitterOnGround(), ActionTurnOnWeaponFlashlight::ActionTurnOnWeaponFlashlight(), ActionTurnOnWhileOnGround::ActionTurnOnWhileOnGround(), ActionUncoverHeadTarget::ActionUncoverHeadTarget(), ActionUnfoldBandana::ActionUnfoldBandana(), ActionUnfoldEntity::ActionUnfoldEntity(), ActionUngagSelf::ActionUngagSelf(), ActionUngagTarget::ActionUngagTarget(), ActionUnlockDoors::ActionUnlockDoors(), ActionUnmountBarbedWire::ActionUnmountBarbedWire(), ActionUnpackBox::ActionUnpackBox(), ActionUnpackGift::ActionUnpackGift(), ActionUnrestrainSelf::ActionUnrestrainSelf(), ActionUnrestrainTarget::ActionUnrestrainTarget(), ActionUnrestrainTargetHands::ActionUnrestrainTargetHands(), ActionUpgradeTorchFromGasPump::ActionUpgradeTorchFromGasPump(), ActionUseRangefinder::ActionUseRangefinder(), ActionUseUndergroundLever::ActionUseUndergroundLever(), ActionUseUndergroundPanel::ActionUseUndergroundPanel(), ActionViewCompass::ActionViewCompass(), ActionViewOptics::ActionViewOptics(), ActionWashHandsItem::ActionWashHandsItem(), ActionWashHandsItemContinuous::ActionWashHandsItemContinuous(), ActionWaterGardenSlot::ActionWaterGardenSlot(), ActionWaterPlant::ActionWaterPlant(), ActionWorldCraft::ActionWorldCraft(), ActionWringClothes::ActionWringClothes(), ActionWritePaper::ActionWritePaper(), ActionTakeArrowToHands::CreateAndSetupActionCallback(), ActionTakeItemToHands::CreateAndSetupActionCallback(), GetActionCommand(), ActionBuildPart::SetBuildingAnimation(), ActionDismantlePart::SetBuildingAnimation(), ActionRepairPart::SetBuildingAnimation(), ActionClose::SetCloseAnimation(), ActionWorldCraft::SetupAction(), ActionDismantleGardenPlot::SetupAnimation(), and ActionRepackTent::SetupAnimation().

◆ m_CommandUIDProne

protected int m_CommandUIDProne
private

Referenced by ActionTurnOffWhileInHands::ActionCondition(), ActionTurnOnWhileInHands::ActionCondition(), ActionConsume::ActionConsume(), ActionConsumeSingle::ActionConsumeSingle(), ActionDrainLiquid::ActionDrainLiquid(), ActionDrink::ActionDrink(), ActionEatCharcoalTablets::ActionEatCharcoalTablets(), ActionEatPainkillerTablets::ActionEatPainkillerTablets(), ActionEatPillFromBottle::ActionEatPillFromBottle(), ActionEatPurificationTablets::ActionEatPurificationTablets(), ActionEatTabletFromWrapper::ActionEatTabletFromWrapper(), ActionEatTetracyclineAntibiotics::ActionEatTetracyclineAntibiotics(), ActionEatVitaminBottle::ActionEatVitaminBottle(), ActionEmptyMagazine::ActionEmptyMagazine(), ActionLoadMagazine::ActionLoadMagazine(), ActionLoadMagazineQuick::ActionLoadMagazineQuick(), ActionMeasureBattery::ActionMeasureBattery(), ActionMeasureTemperatureSelf::ActionMeasureTemperatureSelf(), ActionOpen::ActionOpen(), ActionPourLiquid::ActionPourLiquid(), ActionSetAlarmClock::ActionSetAlarmClock(), ActionSetKitchenTimer::ActionSetKitchenTimer(), ActionTakeArrowToHands::ActionTakeArrowToHands(), ActionTakeHybridAttachment::ActionTakeHybridAttachment(), ActionTakeHybridAttachmentToHands::ActionTakeHybridAttachmentToHands(), ActionTakeItem::ActionTakeItem(), ActionTakeItemToHands::ActionTakeItemToHands(), ActionTakeMaterialToHands::ActionTakeMaterialToHands(), ActionToggleNVMode::ActionToggleNVMode(), ActionTransferLiquid::ActionTransferLiquid(), ActionTriggerRemotely::ActionTriggerRemotely(), ActionUnpackBox::ActionUnpackBox(), ActionUnrestrainSelf::ActionUnrestrainSelf(), ActionViewCompass::ActionViewCompass(), ActionViewOptics::ActionViewOptics(), ActionWashHandsItem::ActionWashHandsItem(), ActionWashHandsItemContinuous::ActionWashHandsItemContinuous(), ActionTakeArrowToHands::CreateAndSetupActionCallback(), ActionTakeItemToHands::CreateAndSetupActionCallback(), and GetActionCommand().


The documentation for this class was generated from the following file: