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PC Stable Documentation
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Private Member Functions | |
| void | ActionPlugIn () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecuteServer (ActionData action_data) |
| void | Process (ActionData action_data) |
| override void | OnExecuteClient (ActionData action_data) |
| ItemBase | GetAttachedDevice (ItemBase parent) |
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inlineprivate |
References AnimatedActionBase::m_CommandUID, and ActionBase::m_Text.
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inlineprivate |
References GetAttachedDevice().
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inlineprivate |
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
Referenced by ActionCondition(), and OnExecuteServer().
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inlineprivate |
References Process().
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inlineprivate |
References g_Game, GetAttachedDevice(), and Process().
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inlineprivate |