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ActionTakeMaterialToHandsSwitch Class Reference

DEPRECATED. More...

Private Member Functions

void ActionTakeMaterialToHandsSwitch ()
 
override void CreateConditionComponents ()
 
override bool IsInstant ()
 
override bool RemoveForceTargetAfterUse ()
 
override bool UseAcknowledgment ()
 
override GetInputType ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void Start (ActionData action_data)
 

Detailed Description

DEPRECATED.

Constructor & Destructor Documentation

◆ ActionTakeMaterialToHandsSwitch()

void ActionTakeMaterialToHandsSwitch ( )
inlineprivate

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

◆ RemoveForceTargetAfterUse()

override bool RemoveForceTargetAfterUse ( )
inlineprivate

◆ Start()

override void Start ( ActionData  action_data)
inlineprivate

◆ UseAcknowledgment()

override bool UseAcknowledgment ( )
inlineprivate

The documentation for this class was generated from the following file: