PC Stable Documentation
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Private Member Functions | |
void | ActionDrainLiquid () |
override void | CreateConditionComponents () |
override bool | HasProneException () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartAnimationLoop (ActionData action_data) |
override void | OnEndAnimationLoop (ActionData action_data) |
override void | OnEnd (ActionData action_data) |
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inlineprivate |
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inlineprivate |
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inlineprivate |
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
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inlineprivate |
References GetGame(), and CGame::RPCSingleParam().
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inlineprivate |
References GetGame(), and CGame::RPCSingleParam().
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inlineprivate |
References GetGame(), and CGame::RPCSingleParam().