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    PC Stable Documentation 
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Private Member Functions | |
| void | ActionStopEngine () | 
| override void | CreateConditionComponents () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnExecute (ActionData action_data) | 
| override bool | CanBeUsedInVehicle () | 
| override bool | UseMainItem () | 
| override bool | HasTarget () | 
      
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  inlineprivate | 
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
      
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  inlineprivate | 
References HumanCommandVehicle::GetTransport().
      
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  inlineprivate | 
      
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  inlineprivate | 
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
      
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  inlineprivate | 
      
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  inlineprivate | 
References g_Game, and HumanCommandVehicle::GetTransport().
      
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  inlineprivate |