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ActionStopEngine Class Reference

Private Member Functions

void ActionStopEngine ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override void OnExecuteClient (ActionData action_data)
 
override bool CanBeUsedInVehicle ()
 
override bool UseMainItem ()
 
override bool HasTarget ()
 

Constructor & Destructor Documentation

◆ ActionStopEngine()

Member Function Documentation

◆ ActionCondition()

◆ CanBeUsedInVehicle()

override bool CanBeUsedInVehicle ( )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData  action_data)
inlineprivate

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)
inlineprivate

◆ UseMainItem()

override bool UseMainItem ( )
inlineprivate

The documentation for this class was generated from the following file: