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PC Stable Documentation
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Private Member Functions | |
| void | ActionStopEngine () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecute (ActionData action_data) |
| override bool | CanBeUsedInVehicle () |
| override bool | UseMainItem () |
| override bool | HasTarget () |
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inlineprivate |
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
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inlineprivate |
References HumanCommandVehicle::GetTransport().
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inlineprivate |
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inlineprivate |
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
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inlineprivate |
References g_Game, and HumanCommandVehicle::GetTransport().
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inlineprivate |