◆ LiquidInfo()
◆ Init()
protected void Init |
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string |
className | ) |
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References CGame::ConfigGetFloat(), CGame::ConfigGetInt(), CGame::ConfigGetTextRaw(), CGame::FormatRawConfigStringKeys(), GetGame(), m_Flammability, m_LiquidClassName, m_LiquidDisplayName, m_LiquidType, m_TemperatureLiquidBoilThreshold, m_TemperatureLiquidFreezeThreshold, m_TemperatureLiquidThawThreshold, and path.
◆ m_Flammability
◆ m_LiquidClassName
◆ m_LiquidDisplayName
◆ m_LiquidType
◆ m_NutriProfile
◆ m_TemperatureLiquidBoilThreshold
float m_TemperatureLiquidBoilThreshold = Cooking.LIQUID_BOILING_POINT |
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◆ m_TemperatureLiquidFreezeThreshold
◆ m_TemperatureLiquidThawThreshold
The documentation for this class was generated from the following file: