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PC Stable Documentation
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Private Member Functions | |
| override protected void | SelectSoundID () |
| override protected void | SelectSoundID () |
| ESoundEventType | GetSoundEventType () |
| EReplaceSoundEventID | GetSoundEventID () |
| int | GetSoundAnimEventClassID () |
| void | Init (PlayerBase player) |
| bool | Play () |
| protected void | SelectSoundID () |
Private Attributes | |
| protected ESoundEventType | m_EventType |
| protected EReplaceSoundEventID | m_ID |
| protected int | m_SoundAnimEventClassID |
| protected int | m_ReplacedSoundAnimID |
| protected string | m_UserString |
| protected PlayerBase | m_Player |
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inlineprivate |
References m_SoundAnimEventClassID.
Referenced by RegisterEvent().
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inlineprivate |
References m_ID.
Referenced by GetSoundEventID().
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inlineprivate |
References m_EventType.
Referenced by RegisterEvent().
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inlineprivate |
References m_Player.
Referenced by PlayReplaceSound().
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inlineprivate |
References m_EventType, m_Player, m_ReplacedSoundAnimID, m_UserString, and SelectSoundID().
Referenced by PlayReplaceSound().
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inlineprivate |
References CGame::ConfigGetInt(), GetGame(), DayZPlayer::GetSurfaceType(), m_ID, and m_Player.
Referenced by Play().
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inlineprivate |
References CGame::ConfigGetInt(), GetGame(), DayZPlayer::GetSurfaceType(), m_ID, and m_Player.
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private |
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private |
Referenced by GetSoundEventType(), and Play().
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private |
Referenced by GetSoundEventID().
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private |
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private |
Referenced by GetSoundAnimEventClassID().