| PC Stable Documentation | |

| Private Member Functions | |
| override protected void | SelectSoundID () | 
| override protected void | SelectSoundID () | 
| ESoundEventType | GetSoundEventType () | 
| EReplaceSoundEventID | GetSoundEventID () | 
| int | GetSoundAnimEventClassID () | 
| void | Init (PlayerBase player) | 
| bool | Play () | 
| protected void | SelectSoundID () | 
| Private Attributes | |
| protected ESoundEventType | m_EventType | 
| protected EReplaceSoundEventID | m_ID | 
| protected int | m_SoundAnimEventClassID | 
| protected int | m_ReplacedSoundAnimID | 
| protected string | m_UserString | 
| protected PlayerBase | m_Player | 
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 | inlineprivate | 
References m_SoundAnimEventClassID.
Referenced by RegisterEvent().
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 | inlineprivate | 
References m_ID.
Referenced by GetSoundEventID().
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 | inlineprivate | 
References m_EventType.
Referenced by RegisterEvent().
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 | inlineprivate | 
References m_Player.
Referenced by PlayReplaceSound().
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 | inlineprivate | 
References m_EventType, m_Player, m_ReplacedSoundAnimID, m_UserString, and SelectSoundID().
Referenced by PlayReplaceSound().
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 | inlineprivate | 
References CGame::ConfigGetInt(), GetGame(), DayZPlayer::GetSurfaceType(), m_ID, and m_Player.
Referenced by Play().
| 
 | inlineprivate | 
References CGame::ConfigGetInt(), GetGame(), DayZPlayer::GetSurfaceType(), m_ID, and m_Player.
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 | private | 
| 
 | private | 
Referenced by GetSoundEventType(), and Play().
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 | private | 
Referenced by GetSoundEventID().
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 | private | 
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 | private | 
Referenced by GetSoundAnimEventClassID().