PC Stable Documentation
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Private Member Functions | |
override RecoilBase | SpawnRecoilObject () |
override void | OnDebugSpawn () |
override int | GetWeaponSpecificCommand (int weaponAction, int subCommand) |
override void | OnDebugSpawn () |
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inlineprivate |
References Class::CastTo().
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inlineprivate |
References GameInventory::CreateInInventory().
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inlineprivate |