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PC Stable Documentation
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Private Member Functions | |
| override RecoilBase | SpawnRecoilObject () |
| override void | OnDebugSpawn () |
| override int | GetWeaponSpecificCommand (int weaponAction, int subCommand) |
| override void | OnDebugSpawn () |
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inlineprivate |
References Class::CastTo().
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inlineprivate |
References GameInventory::CreateInInventory().
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inlineprivate |