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PC Stable Documentation
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DEPRECATED. More...
Private Member Functions | |
| void | ActionWorldLiquidActionSwitch () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | Start (ActionData action_data) |
| override bool | IsLocal () |
| override bool | IsInstant () |
| override bool | RemoveForceTargetAfterUse () |
Private Attributes | |
| bool | m_switch_to |
DEPRECATED.
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References ActionBase::m_StanceMask.
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inlineprivate |
References GetGame(), and m_switch_to.
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inlineprivate |
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
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inlineprivate |
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Referenced by ActionCondition().