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ActionWorldLiquidActionSwitch Class Reference

DEPRECATED. More...

Private Member Functions

void ActionWorldLiquidActionSwitch ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void Start (ActionData action_data)
 
override bool IsLocal ()
 
override bool IsInstant ()
 
override bool RemoveForceTargetAfterUse ()
 

Private Attributes

bool m_switch_to
 

Detailed Description

DEPRECATED.

Constructor & Destructor Documentation

◆ ActionWorldLiquidActionSwitch()

void ActionWorldLiquidActionSwitch ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References GetGame(), and m_switch_to.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

◆ IsLocal()

override bool IsLocal ( )
inlineprivate

◆ RemoveForceTargetAfterUse()

override bool RemoveForceTargetAfterUse ( )
inlineprivate

◆ Start()

override void Start ( ActionData  action_data)
inlineprivate

Field Documentation

◆ m_switch_to

bool m_switch_to
private

Referenced by ActionCondition().


The documentation for this class was generated from the following file: