Data Structures | |
| class | ProjectileStoppedInfo |
| class | ObjectCollisionInfo |
| class | CrashSoundSets |
| class | UIScriptedMenu |
| class | LoginQueueBase |
| LoginQueue position when using -connect since mission is not created yet. More... | |
| class | LoginScreenBase |
| class | LoginTimeBase |
| LoginTime when using -connect since mission is not created yet. More... | |
| class | ConnectionLost |
| class | DayZProfilesOptions |
| class | CGame |
Typedefs | |
| typedef Param3< string, bool, bool > | DayZProfilesOption |
| typedef DayZProfilesOption | DayZProfilesOptionBool |
| typedef Param3< string, int, int > | DayZProfilesOptionInt |
| typedef Param3< string, float, float > | DayZProfilesOptionFloat |
Enumerations | |
| enum | DisconnectSessionFlags { NONE = 0 , JOIN_ERROR_ENABLED = 1 , JOIN_ERROR_CHECK = 2 , DISCONNECT_ERROR_ENABLED = 4 , SELECT_USER = 8 , CLOSE_MENUS = 16 , IGNORE_WHEN_IN_GAME = 32 , ALWAYS_FORCE = 64 } |
Functions | |
| ProjectileStoppedInfo Managed | GetSurfNormal () |
| proto native Object | GetSource () |
| proto native vector | GetPos () |
| proto native vector | GetInVelocity () |
| proto native string | GetAmmoType () |
| proto native float | GetProjectileDamage () |
| proto native Object | GetHitObj () |
| proto native vector | GetHitObjPos () |
| proto native vector | GetHitObjRot () |
| proto native int | GetComponentIndex () |
| void | LoginQueueBase () |
| void | ~LoginQueueBase () |
| override Widget | Init () |
| override bool | OnClick (Widget w, int x, int y, int button) |
| buttons clicks | |
| void | Show () |
| void | Hide () |
| void | SetPosition (int position) |
| override protected bool | CanChangeHintPage (float timeAccu) |
| void | LoadingScreen (DayZGame game) |
| void | OnTimer () |
| DEPRECATED. | |
| void | Inc () |
| void | Dec () |
| void | EndLoading () |
| bool | IsLoading () |
| void | SetTitle (string title) |
| void | SetStatus (string status) |
| void | SetProgress (float val) |
| void | OnUpdate (float timeslice) |
| void | ShowEx (DayZGame game) |
| void | Hide (bool force) |
| DayZGame | GetDayZGame () |
| typedef Param3<string, bool, bool> DayZProfilesOption |
| typedef Param3<string, float, float> DayZProfilesOptionFloat |
| typedef Param3<string, int, int> DayZProfilesOptionInt |
References GameConstants::LOADING_SCREEN_HINT_INTERVAL.
| void Dec | ( | ) |
References EndLoading(), m_Counter, and m_HintPanel.
Referenced by Hide().
| void EndLoading | ( | ) |
References ScriptCallQueue::Call(), CALL_CATEGORY_SYSTEM, g_Game, CGame::GetCallQueue(), GetGame(), m_WidgetRoot, ProgressAsync::SetProgressData(), and ProgressAsync::SetUserData().
Referenced by Dec().
| proto native string GetAmmoType | ( | ) |
| proto native int GetComponentIndex | ( | ) |
References m_ComponentIndex.
| DayZGame GetDayZGame | ( | ) |
References g_Game.
Referenced by PluginBase::ActivateModifier(), ApplyEyeAcco(), DayZPlayerCameraBase(), DayZPlayerImplementAiming::DbgPrintAimingImplement(), PluginBase::DeactivateModifier(), EffBulletImpactBase::Event_OnStarted(), FloatingCrossHair(), JsonMissionLoaderData::GetData(), ManBase::Init(), UIScriptedMenu::Init(), WorldData::InitYieldBank(), PluginBase::IsModifierLocked(), PluginBase::LockModifier(), MissionBaseWorld::MissionBase(), Icon::MouseClick(), PlayerContainer::MouseClick(), VicinitySlotsContainer::MouseClick(), ZombieContainer::MouseClick(), ClosableContainer::MouseClick2(), ManBase::OnCommandSwimFinish(), ManBase::OnCommandSwimStart(), Hit_MeatBones::OnEnterCalculations(), OnEvent(), UIScriptedMenu::OnHide(), AnalyticsManagerClient::OnItemAttachedAtPlayer(), InventoryItem::OnRightClick(), OnRPC(), ManBase::OnSelectPlayer(), UIScriptedMenu::OnShow(), ActionGetOutTransport::OnStart(), ManBase::OnStoreLoad(), ManBase::OnStoreSave(), RecoilBase::RecoilBase(), CarHud::RefreshVehicleHud(), DayZIntroSceneXbox::SaveCharName(), BetaSound::SaySound(), PluginBase::SendRPCAgents(), PluginBase::SendRPCHealth(), PluginBase::SendRPCLevels(), PluginBase::SendRPCMods(), PluginBase::SendRPCModsDetail(), PluginBase::SendRPCStats(), PluginBase::SendRPCStomach(), PluginBase::SendRPCTemp(), ActionTargetsCursor::SetInteractActionIcon(), Hud::SetStamina(), ActionGetInTransport::Start(), StdFovUpdate(), EnProfilerTests::TestFuncCountData(), PluginBase::Update(), ActionTargetsCursor::Update(), array::Update(), ScriptedWidgetEventHandler::Update(), UIScriptedMenu::Update(), PluginBase::UpdateStatsLocal(), and MissionBaseWorld::~MissionBase().
| proto native Object GetHitObj | ( | ) |
| proto native vector GetHitObjPos | ( | ) |
| proto native vector GetHitObjRot | ( | ) |
| proto native vector GetInVelocity | ( | ) |
| proto native vector GetPos | ( | ) |
| proto native float GetProjectileDamage | ( | ) |
| proto native Object GetSource | ( | ) |
| ProjectileStoppedInfo Managed GetSurfNormal | ( | ) |
| void Hide | ( | ) |
References m_HintPanel.
| void Hide | ( | bool | force | ) |
References Dec(), m_Counter, m_HintPanel, m_WidgetRoot, ProgressAsync::SetProgressData(), and ProgressAsync::SetUserData().
| void Inc | ( | ) |
References m_Counter, m_DayZGame, m_LastProgressUpdate, and Show().
| override void Init | ( | ) |
References WorkspaceWidget::CreateWidgets(), GetGame(), InputUtils::GetRichtextButtonIconFromInputAction(), CGame::GetWorkspace(), InputUtils::ICON_SCALE_TOOLBAR, m_btnLeave, m_HintPanel, m_txtNote, and m_txtPosition.
Referenced by CatchingContextBase(), ClockBase(), DayZPlayerImplementMeleeCombat(), DayZPlayerMeleeFightLogic_LightHeavy(), ExplosivesBase(), FireworksBase(), Init(), Land_Underground_WaterReservoir(), Link< Class T >::Link(), LiquidInfo::LiquidInfo(), LoginQueueBase::LoginQueueStatic(), LoginTimeBase::LoginTimeStatic(), ModifiersManager(), NotifiersManager(), ManBase::PlayerBase(), PlayerStats(), PPEClassBase::PPEClassBase(), RemotePlayerStatDebug(), UniversalTemperatureSourceDebug::UniversalTemperatureSource(), and DayZInfected::ZombieBase().
| bool IsLoading | ( | ) |
References m_WidgetRoot.
| void LoadingScreen | ( | DayZGame | game | ) |
References Class::CastTo(), g_Game, GetGame(), m_Counter, m_DayZGame, m_ImageBackground, m_ImageLoadingIcon, m_ImageLogoCorner, m_ImageLogoMid, m_ImageWidgetBackground, m_ModdedWarning, m_ProgressLoading, m_ProgressText, m_TextWidgetStatus, m_TextWidgetTitle, m_WidgetRoot, ProgressAsync::SetProgressData(), and ProgressAsync::SetUserData().
Referenced by CGame::DayZGame().
| void LoginQueueBase | ( | ) |
References g_Game.
| void OnUpdate | ( | float | timeslice | ) |
| void SetPosition | ( | int | position | ) |
References m_iPosition, and m_txtPosition.
| void SetProgress | ( | float | val | ) |
References m_DayZGame, and m_LastProgressUpdate.
| void SetStatus | ( | string | status | ) |
References m_TextWidgetStatus.
| void SetTitle | ( | string | title | ) |
References m_TextWidgetTitle.
| void Show | ( | ) |
Referenced by Inc(), ScriptConsoleTabBase::Select(), and ShowEx().
| void ShowEx | ( | DayZGame | game | ) |
References m_HintPanel, m_WidgetRoot, and Show().
| void ~LoginQueueBase | ( | ) |
References g_Game.
| class DayZProfilesOptions CONNECT |
| class DayZProfilesOptions CONNECT_CONTROLLER_SELECT |
| class DayZProfilesOptions CONNECT_START |
| class DayZProfilesOptions CONNECT_USER_SELECT |
| class DayZProfilesOptions CONNECTING |
| enum DisconnectSessionFlags DISCONNECT_SESSION_FLAGS_FORCE = int.MAX & ~DisconnectSessionFlags.IGNORE_WHEN_IN_GAME |
| const int DISCONNECT_SESSION_FLAGS_JOIN = int.MAX & ~DisconnectSessionFlags.JOIN_ERROR_CHECK |
| DayZGame g_Game |
Referenced by MissionBase::AbortMission(), BillboardSetHandler::ActivateBillboardSet(), ShockDamageMdfr::ActivateCondition(), Chat::Add(), Trigger::AddInsider(), ManBase::AfterStoreLoad(), Surface::AllowedWaterSurface(), UIScriptedMenu::Apply(), ScriptedWidgetEventHandler::Apply(), Input::AreAllAllowedInputDevicesActive(), UIScriptedMenu::Back(), EntityAI::Building(), Entity::CacheSkinningBloodInfectionChance(), DayZIntroSceneXbox::CameraCreate(), CCTWaterSurface::Can(), Can(), TrapSpawnBase::CanBePlaced(), UIScriptedMenu::Cancel(), InventoryItem::CanObstruct(), UIScriptedMenu::ChangeAccount(), Managed::CharacterUnload(), Surface::CheckLiquidSource(), CheckWaterContact(), UIScriptedMenu::CloseDialog(), UIScriptedMenu::CloseMapMenu(), CollectAndSetEnvironmentData(), UIScriptedMenu::ConnectLastSession(), Cooling(), CreateGame(), CreateItemBasePiles(), CreateItemBasePilesDispersed(), CreateMagazinePiles(), CreateMagazinePilesDispersed(), CreateMagazinePilesFromBullet(), CreateMagazinePilesFromBulletDispersed(), CreateMission(), Managed::CreateNewCharacter(), CreateOrgan(), ItemBase::CreatePlant(), Hologram::CreateTrigger(), PluginConfigHandler::CustomLocationsAdd(), PluginConfigHandler::CustomLocationsRemove(), DayZIntroScene::DayZIntroScene(), DayZIntroSceneXbox::DayZIntroSceneXbox(), DetermineTrackByCategory(), PPEffects::DisableBurlapSackBlindness(), ConnectErrorScriptModuleUI::DisconnectSession(), CGame::DisconnectSessionEx(), Icon::DoubleClick(), HandsContainer::DoubleClick(), AttachmentCategoriesRow::DoubleClick(), ClosableContainer::DoubleClick(), PlayerContainer::DoubleClick(), VicinitySlotsContainer::DoubleClick(), ZombieContainer::DoubleClick(), DynamicMusicPlayer(), CGame::EarlyAccessDialog(), ContaminatedArea_Base::EEDelete(), DayZCreatureAI::EEHitBy(), ManBase::EEHitBy(), ItemBase::EEItemAttached(), PPEffects::EnableBurlapSackBlindness(), EndLoading(), ImprovisedExplosive::EOnInit(), Plastic_Explosive::EOnInit(), MenuDefaultCharacterData::EquipDefaultCharacter(), EvaluateDamageInternal(), ActionTargets::FilterObstructedObjectsEx(), Entity::FindAttachmentBySlotName(), FlashbangEffect::FlashbangEffect(), GetCombinedSnowfallWindValue(), OnlineServices::GetCurrentServerInfo(), WorldData::GetDaytime(), GetDayZGame(), GetDebugMessage(), ManBase::GetDrowningWaterLevelCheck(), PluginConfigHandler::GetFileName(), UIScriptedMenu::GetFiltredConfigClasses(), CGame::GetHUDBrightnessSetting(), UIScriptedMenu::GetItemNamesForSlots(), GetLiquidConfigProperty(), GetLiquidSource(), ActionFillBottleBase::GetLiquidType(), PluginConfigHandler::GetLocationsData(), GetObjectNameFromSurfaceConfig(), DayZIntroScene::GetSelectedUserName(), DayZPlayer::GetSurfaceType(), GetSurfaceWetnessOnHeatModifier(), Weapon::GetWeightSpecialized(), GetWindModifierPerSurface(), CGame::GetWorldName(), DayZPlayer::HandleDeath(), UIScriptedMenu::HardReset(), Heating(), HudDebugWinBase::HudDebugWinVersion(), UIScriptedMenu::HudShow(), ErrorModuleHandler::Init(), WorldData::Init(), Init(), DebugMonitor::Init(), UIScriptedMenu::Init(), ScriptedWidgetEventHandler::Init(), GameplayEffectsData::Init(), UniversalTemperatureSourceDebug::Init(), Hud::Init(), InitAllLiquids(), Entity::InitTemperature(), SelectionTranslation::InitTranslatedSelections(), ContaminatedArea_Base::InitZoneClient(), UIScriptedMenu::InputDeviceDisconnectWarningMenu(), InventoryMenu(), ScriptedWidgetEventHandler::IsChanged(), IsEntityOnWaterSurface(), Input::IsInactiveGamepadOrUserSelected(), CGame::IsMissionMainMenu(), IsObjectObstructedEx(), IsPlaceableAtPosition(), Entity::IsServerCheck(), Hologram::IsUnderwater(), Land_Bilboard_Base::Land_Bilboard_Base(), LanguageChanged(), UIScriptedMenu::Leave(), ScriptConsoleItemsTab::ListItemRelatedActions(), BillboardSetHandler::LoadBillboardConfigs(), Managed::LoadCharacterData(), LoadConfig(), CfgPlayerRestrictedAreaHandler::LoadData(), LoadingScreen(), LoginQueueBase(), LoginScreenBase::LoginTimeBase(), UIScriptedMenu::LogoutMenu(), Icon::MouseClick(), AttachmentCategoriesRow::MouseClick(), PlayerContainer::MouseClick(), ZombieContainer::MouseClick(), HandsContainer::MouseClick2(), ClosableContainer::MouseClick2(), UniversalTemperatureSourceLambdaBase::OnAfterExecute(), UIScriptedMenu::OnAttemptSelectPreset(), UIScriptedMenu::OnAttemptTabSwitch(), OnlineServices::OnAutoConnectToEmptyServer(), WeatherPhenomenon::OnBeforeChange(), UniversalTemperatureSourceLambdaBase::OnBeforeExecute(), ScriptConsoleGeneralTab::OnClick(), ScriptConsoleItemsTab::OnClick(), BlindedMdfr::OnDeactivate(), PluginBase::OnDestroy(), ManBase::OnDisconnect(), MapHandler::OnDoubleClick(), BarbedWireTrigger::OnEnter(), CGame::OnEvent(), ConnectErrorClientModule::OnEvent(), OnEvent(), ConnectErrorServerModule::OnEvent(), ActionStopEngine::OnExecute(), ActionPlugIn::OnExecuteServer(), Entity::OnExplosionEffects(), OnFinishProgress(), ActionBuryBody::OnFinishProgressServer(), OnFinishProgressServer(), BiosUserManager::OnGameNameChanged(), Input::OnGamepadConnected(), Input::OnGamepadDisconnected(), Input::OnGamepadIdentification(), ObjectSpawnerHandler::OnGameplayDataHandlerLoad(), BiosSessionService::OnGetGameplaySession(), BiosSessionService::OnGetSessionError(), UIScriptedMenu::OnHide(), PluginConfigHandler::OnInit(), MissionBase::OnInit(), BiosUserManager::OnJoin(), Input::OnKeyboardConnected(), Input::OnKeyboardDisconnected(), UIScriptedMenu::OnKeyPress(), Input::OnLastInputDeviceChanged(), OnlineServices::OnLoadMPPrivilege(), OnlineServices::OnLoadVoicePrivilege(), BiosUserManager::OnLoggedOn(), MissionBase::OnMissionFinish(), MissionBase::OnMissionStart(), ConnectErrorScriptModuleUI::OnModalResult(), UIScriptedMenu::OnModalResult(), Input::OnMouseConnected(), Input::OnMouseDisconnected(), OnNextTrackSelected(), BiosUserManager::OnPartyHost(), OnPlacementComplete(), GardenPlotGreenhouse::OnPlacementComplete(), UIScriptedMenu::OnPlayerDeath(), MissionBase::OnPlayerRespawned(), WrittenNoteData::OnRPC(), UIMenuPanel::OnShow(), UIScriptedMenu::OnShow(), BiosUserManager::OnSignedOut(), AreaDamageLooped::OnStayStartServerEvent(), BlindedMdfr::OnTick(), AreaDamageLooped::OnTriggerCreated(), ManBase::OnUnconsciousStop(), OnUpdate(), MissionBase::OnUpdate(), BiosUserManager::OnUserDatabaseId(), BiosUserManager::OnUserLoggedOn(), BiosUserManager::OnUserPicked(), ScriptedWidgetEventHandler::OptionsMenuControls(), ScriptedWidgetEventHandler::OptionsMenuGame(), ScriptedWidgetEventHandler::OptionsMenuSounds(), ServerBrowserTab::PassFilter(), MissionBase::Pause(), UIScriptedMenu::Play(), PluginBase::PrintLogClient(), InventoryItem::ProcessItemTemperature(), Entity::ProcessVariables(), InventoryItem::ProcessVariables(), UIScriptedMenu::Refresh(), ResetWaitingQueue(), ScriptedWidgetEventHandler::Revert(), ScriptedWidgetEventHandler::RevertHUDBrightness(), PluginBase::ScriptHistoryBack(), PluginBase::ScriptHistoryNext(), SelectionTranslation::SearchAndTranslate(), UIScriptedMenu::SelectServer(), CGame::SelectUser(), BiosUserManager::SelectUserEx(), Managed::SetAttachment(), PPEffects::SetEVValuePP(), UIScriptedMenu::SetFavoriteConsoles(), PPEDOF::SetFinalParameterValue(), PPEExposureNative::SetFinalParameterValue(), PPEEyeAccomodationNative::SetFinalParameterValue(), PPELightIntensityParamsNative::SetFinalParameterValue(), ManBase::SetNewCharName(), PPEffects::SetNVParams(), BarbedWireTrigger::SetParentObject(), UIScriptedMenu::SetServerInfo(), ItemBase::SetSlotState(), SetTimeOfDate(), UIScriptedMenu::SetToDefaults(), ScriptedWidgetEventHandler::SetToDefaults(), Managed::SetupPlayerName(), ConnectionLost::Show(), UIManager::ShowUICursor(), DayZPlayer::SimulateDeath(), ItemBase::SlotFertilityStateUpdate(), ItemBase::SlotWaterStateUpdate(), SoakItemInsideParentContainingLiquidAboveThreshold(), SpawnDecal(), AutoTestFixture::SpawnEntityAI(), ManBase::SpawnEntityOnGroundPos(), SpawnItems(), ClientData::SyncEvent_OnRecievedPlayerList(), ItemBase::SyncSlots(), Barrel_ColorBase::TanPelts(), MissionBase::TickScheduler(), UIScriptedMenu::TitleScreenMenu(), PluginBase::ToggleHelpScreen(), PluginBase::ToggleMissionLoader(), PluginBase::ToggleScriptConsole(), UIScriptedMenu::TryConnectLastSession(), BiosSessionService::TryGetSession(), Update(), NotificationSystem::Update(), UIScriptedMenu::Update(), Input::UpdateConnectedInputDeviceList(), UIScriptedMenu::UpdateControlsElements(), UIScriptedMenu::UpdateDisconnectedDevices(), ScriptedWidgetEventHandler::UpdateFOVOption(), ScriptedWidgetEventHandler::UpdateHUDBrightnessOption(), MissionBaseWorld::UpdateInputDevicesAvailability(), MissionBase::UpdateInputDevicesAvailability(), AreaDamageTriggerBase::UpdateInsiders(), Trigger::UpdateInsiders(), ManBase::UpdatePlayerMeasures(), Hud::UpdateQuickbarGlobalVisibility(), DayZIntroSceneXbox::UpdateSelectedUserName(), Hologram::UpdateSelections(), UpdateTemperature(), ScriptConsoleGeneralTab::UpdateTime(), GameplayEffectsData::UpdateVisibility(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ValidateAndRepairHelper(), WorldData::WeatherOnBeforeChange(), EnochData::WeatherOnBeforeChange(), SakhalData::WeatherOnBeforeChange(), CGame::~DayZGame(), UIScriptedMenu::~InGameMenu(), UIScriptedMenu::~InputDeviceDisconnectWarningMenu(), ~LoginQueueBase(), LoginScreenBase::~LoginTimeBase(), UIScriptedMenu::~LogoutMenu(), MissionBase::~MissionGameplay(), and ScriptedWidgetEventHandler::~OptionsMenuGame().
| ObjectCollisionInfo CollisionInfoBase GetIsWater |
| class DayZProfilesOptions JOIN |
| class DayZProfilesOptions JOIN_CONTROLLER_SELECT |
| class DayZProfilesOptions JOIN_START |
| class DayZProfilesOptions JOIN_USER_SELECT |
| protected ButtonWidget m_btnLeave |
Referenced by Init(), LoginScreenBase::Init(), OnClick(), and LoginScreenBase::OnClick().
| int m_Counter |
Referenced by Dec(), Hide(), Inc(), and LoadingScreen().
| DayZGame m_DayZGame |
Referenced by Inc(), LoadingScreen(), and SetProgress().
| ref UiHintPanelLoading m_HintPanel |
Referenced by Dec(), Hide(), LoginScreenBase::Hide(), Hide(), Init(), UIScriptedMenu::Init(), LoginScreenBase::Show(), ShowEx(), and UIScriptedMenu::Update().
| ImageWidget m_ImageBackground |
Referenced by LoadingScreen().
| ImageWidget m_ImageLoadingIcon |
Referenced by LoadingScreen().
| float m_ImageLoadingIconRotation |
| ImageWidget m_ImageLogoCorner |
Referenced by LoadingScreen().
| ImageWidget m_ImageLogoMid |
Referenced by LoadingScreen().
| ImageWidget m_ImageWidgetBackground |
Referenced by LoadingScreen().
| protected int m_iPosition = -1 |
Referenced by SetPosition().
| float m_LastProgressUpdate |
Referenced by Inc(), and SetProgress().
| TextWidget m_ModdedWarning |
Referenced by UIScriptedMenu::Init(), LoadingScreen(), and UIScriptedMenu::LoadMods().
| ProgressBarWidget m_ProgressLoading |
Referenced by LoadingScreen().
| TextWidget m_ProgressText |
Referenced by LoadingScreen().
| TextWidget m_TextWidgetStatus |
Referenced by LoadingScreen(), and SetStatus().
| TextWidget m_TextWidgetTitle |
Referenced by LoadingScreen(), and SetTitle().
| ref Timer m_Timer |
Referenced by UniversalTemperatureSourceDebug::ChangeSettings(), Clothing::CheckParent(), ItemBase::EvaluateCatch(), Clothing::Headtorch_ColorBase(), HoverInterrupt(), UniversalTemperatureSourceDebug::Init(), Hud::Init(), UniversalTemperatureSourceDebug::IsActive(), PointLightBase::OnFrameLightSource(), OnMouseEnter(), PluginBase::PluginAdminLog(), ItemBase::RunTrappingTimer(), UniversalTemperatureSourceDebug::SetActive(), ItemBase::SetInactive(), SetInactive(), ItemBase::SetUsed(), SnapOnObject(), StartActivate(), PoweredOptic_Base::StartPeriodicMeasurement(), ItemBase::StartPeriodicMeasurement(), PoweredOptic_Base::StopPeriodicMeasurement(), ItemBase::StopPeriodicMeasurement(), UniversalTemperatureSourceDebug::UniversalTemperatureSource(), and ItemBase::~TrapSpawnBase().
| protected TextWidget m_txtNote |
Referenced by Init().
| class LoginScreenBase extends UIScriptedMenu m_txtPosition |
Referenced by Init(), and SetPosition().
| class DayZProfilesOptions m_WidgetRoot |
Referenced by EndLoading(), Hide(), IsLoading(), LoadingScreen(), and ShowEx().
| class DayZProfilesOptions MAIN_MENU |
| class DayZProfilesOptions MAIN_MENU_CONTROLLER_SELECT |
| class DayZProfilesOptions MAIN_MENU_START |
| class DayZProfilesOptions MAIN_MENU_USER_SELECT |
| class DayZProfilesOptions MISSION_START |
| class DayZProfilesOptions MISSION_USER_SELECT |
| class DayZProfilesOptions PARTY |
| class DayZProfilesOptions PARTY_CONTROLLER_SELECT |
| class DayZProfilesOptions PARTY_START |
| class DayZProfilesOptions PARTY_USER_SELECT |
| class DayZProfilesOptions UNDEFINED |