PC Stable Documentation
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DEPRECATED UNUSED prototype for damage by BarbedWire, do not use as example. More...
Private Member Functions | |
override void | OnEnter (Object obj) |
void | SetParentObject (ItemBase wire) |
void | SoundElectricShock () |
void | SoundCollision () |
Private Attributes | |
ItemBase | m_ParentBarbedWire |
Static Private Attributes | |
static const int | SOUNDS_COLLISION_COUNT = 4 |
static const int | SOUNDS_SHOCK_COUNT = 4 |
static const string | m_SoundsCollision [SOUNDS_COLLISION_COUNT] = {"barbedFenceCollision1", "barbedFenceCollision2", "barbedFenceCollision3", "barbedFenceCollision4"} |
static const string | m_SoundsShock [SOUNDS_SHOCK_COUNT] = {"electricFenceShock1", "electricFenceShock2", "electricFenceShock3", "electricFenceShock4"} |
DEPRECATED UNUSED prototype for damage by BarbedWire, do not use as example.
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inlineprivate |
References CGame::ConfigGetFloat(), g_Game, GetGame(), m_ParentBarbedWire, SoundCollision(), and SoundElectricShock().
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inlineprivate |
References g_Game, and m_ParentBarbedWire.
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inlineprivate |
References m_SoundsCollision, PlaySound(), Math::RandomInt(), and SOUNDS_COLLISION_COUNT.
Referenced by OnEnter().
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inlineprivate |
References m_SoundsShock, PlaySound(), Math::RandomInt(), and SOUNDS_SHOCK_COUNT.
Referenced by OnEnter().
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private |
Referenced by OnEnter(), and SetParentObject().
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staticprivate |
Referenced by SoundCollision().
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staticprivate |
Referenced by SoundElectricShock().
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staticprivate |
Referenced by SoundCollision().
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staticprivate |
Referenced by SoundElectricShock().