◆ ActivateCondition()
◆ DeactivateCondition()
◆ GetDebugText()
override string GetDebugText |
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◆ Init()
◆ OnActivate()
override protected void OnActivate |
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PlayerBase |
player | ) |
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◆ OnDeactivate()
override protected void OnDeactivate |
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PlayerBase |
player | ) |
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◆ OnTick()
◆ AGENT_THRESHOLD_ACTIVATE
const int AGENT_THRESHOLD_ACTIVATE = 2000 |
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◆ AGENT_THRESHOLD_DEACTIVATE
const int AGENT_THRESHOLD_DEACTIVATE = 0 |
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staticprivate |
◆ m_ShakeTime
◆ m_Time
◆ SHAKE_INTERVAL_MAX
const int SHAKE_INTERVAL_MAX = 4 |
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◆ SHAKE_INTERVAL_MIN
const int SHAKE_INTERVAL_MIN = 1 |
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The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/PlayerModifiers/Modifiers/diseases/BrainDisease.c