◆ DisplayElementTendency()
◆ ElementStance()
◆ SetLevel()
void SetLevel |
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int |
level | ) |
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inlineprivate |
◆ SetSeriousnessLevel()
void SetSeriousnessLevel |
( |
DSLevels |
level | ) |
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inlineprivate |
◆ SetTendency()
void SetTendency |
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int |
tendency | ) |
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inlineprivate |
◆ UpdateHUD() [1/3]
override void UpdateHUD |
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inlineprivate |
◆ UpdateHUD() [2/3]
override void UpdateHUD |
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inlineprivate |
◆ UpdateHUD() [3/3]
override void UpdateHUD |
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inlineprivate |
◆ SERIOUSNESS_BIT_MASK
protected int SERIOUSNESS_BIT_MASK = 7 |
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private |
◆ SERIOUSNESS_BIT_OFFSET
protected int SERIOUSNESS_BIT_OFFSET = 3 |
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private |
◆ TENDENCY_MASK
protected int TENDENCY_MASK = 7 |
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private |
The documentation for this class was generated from the following files: