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Hit_MeatBones Class Reference

Private Member Functions

void Hit_MeatBones ()
 
override float CalculateStoppingForce (float in_speedf, float out_speedf, string ammoType, float weight)
 
override void Event_OnStarted ()
 
void BloodSplatGround (vector start_pos, vector speed_vector, float decay_coef)
 
void BloodSplatWall ()
 
override void OnEnterCalculations (Particle p)
 
override void OnExitCalculations (Particle p, float outSpeedf)
 

Private Attributes

float m_ScalingByDistance
 

Constructor & Destructor Documentation

◆ Hit_MeatBones()

Member Function Documentation

◆ BloodSplatGround()

◆ BloodSplatWall()

void BloodSplatWall ( )
inlineprivate

Referenced by BloodSplatGround().

◆ CalculateStoppingForce()

override float CalculateStoppingForce ( float  in_speedf,
float  out_speedf,
string  ammoType,
float  weight 
)
inlineprivate

◆ Event_OnStarted()

◆ OnEnterCalculations()

◆ OnExitCalculations()

override void OnExitCalculations ( Particle  p,
float  outSpeedf 
)
inlineprivate

Field Documentation

◆ m_ScalingByDistance

float m_ScalingByDistance
private

The documentation for this class was generated from the following file: