PC Stable Documentation
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Private Attributes | |
EntityAI | m_EntityVictim |
EntityAI | m_EntityKiller |
EntityAI | m_EntitySource |
bool | m_IsHeadShot |
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private |
Referenced by SyncEvents::SendEntityKilled(), and ClientData::SyncEvent_OnEntityKilled().
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private |
Referenced by SyncEvents::SendEntityKilled(), and ClientData::SyncEvent_OnEntityKilled().
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private |
Referenced by SyncEvents::SendEntityKilled(), and ClientData::SyncEvent_OnEntityKilled().
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private |
Referenced by SyncEvents::SendEntityKilled(), and ClientData::SyncEvent_OnEntityKilled().