PC Stable Documentation
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
Loading...
Searching...
No Matches
ActionGagSelf Class Reference

Private Member Functions

void ActionGagSelf ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 
bool IsWearingMask (PlayerBase player)
 

Constructor & Destructor Documentation

◆ ActionGagSelf()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References IsWearingMask().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ IsWearingMask()

bool IsWearingMask ( PlayerBase  player)
inlineprivate

Referenced by ActionCondition().

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)
inlineprivate

References Class::CastTo().


The documentation for this class was generated from the following file: