PC Stable Documentation
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Private Member Functions | |
override void | InitServer () |
override bool | ValidateServer () |
Private Attributes | |
float | staminaWeightLimitThreshold = GameConstants.STAMINA_WEIGHT_LIMIT_THRESHOLD |
!! all member variables must correspond with the cfggameplay.json file contents !!!! | |
float | staminaMax = GameConstants.STAMINA_MAX |
float | staminaKgToStaminaPercentPenalty = GameConstants.STAMINA_KG_TO_STAMINAPERCENT_PENALTY |
float | staminaMinCap = GameConstants.STAMINA_MIN_CAP |
float | sprintStaminaModifierErc = 1 |
float | sprintStaminaModifierCro = 1 |
float | sprintSwimmingStaminaModifier = 1 |
float | sprintLadderStaminaModifier = 1 |
float | meleeStaminaModifier = 1 |
float | obstacleTraversalStaminaModifier = 1 |
float | holdBreathStaminaModifier = 1 |
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References GameConstants::STAMINA_MAX, and staminaMax.
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inlineprivate |
References staminaMax.
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Referenced by CfgGameplayHandler::GetHoldBreathStaminaModifier().
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Referenced by CfgGameplayHandler::GetMeleeStaminaModifier().
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Referenced by CfgGameplayHandler::GetObstacleTraversalStaminaModifier().
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Referenced by CfgGameplayHandler::GetSprintLadderStaminaModifier().
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Referenced by CfgGameplayHandler::GetSprintStaminaModifierCro().
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Referenced by CfgGameplayHandler::GetSprintStaminaModifierErc().
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Referenced by CfgGameplayHandler::GetSprintSwimmingStaminaModifier().
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Referenced by CfgGameplayHandler::GetStaminaKgToStaminaPercentPenalty().
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Referenced by CfgGameplayHandler::GetStaminaMax(), InitServer(), and ValidateServer().
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Referenced by CfgGameplayHandler::GetStaminaMinCap().
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!! all member variables must correspond with the cfggameplay.json file contents !!!!
Referenced by CfgGameplayHandler::GetStaminaWeightLimitThreshold().