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protected bool | m_Hidden |
protected ref HandsHeader | m_CollapsibleHeader |
protected ref HandsPreview | m_HandsPreview |
protected ref Attachments | m_Atts |
protected ref CargoContainer | m_CargoGrid |
protected ref map< EntityAI, ref CargoContainer > | m_AttachmentCargos |
protected ref map< EntityAI, AttachmentsWrapper > | m_AttachmentAttachmentsContainers |
protected ref map< EntityAI, ref Attachments > | m_AttachmentAttachments |
protected ref array< int > | m_AttachmentSlotsSorted |
protected int | m_StaticAttCount = 0 |
protected int | m_StaticCargoCount = 0 |
protected ScrollWidget | m_ScrollWidget |
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References Container::CargoContainer(), Attachments::GetFalseHeaderTextWidget(), InventorySlots::GetSlotIdFromString(), Attachments::GetWrapper(), Attachments::InitAttachmentGrid(), Insert(), Inventory(), m_AttachmentAttachments, m_AttachmentAttachmentsContainers, m_AttachmentCargos, m_AttachmentSlotsSorted, m_Parent, Attachments::ShowFalseAttachmentsHeader(), and Attachments::UpdateInterval().
Referenced by DestroyAtt(), ShowAtt(), and ~HandsContainer().
References Container::CargoContainer(), InventorySlots::GetSlotIdFromString(), Inventory(), m_AttachmentAttachments, m_AttachmentAttachmentsContainers, m_AttachmentCargos, and m_Parent.
Referenced by DestroyAtt(), ShowAtt(), and ~HandsContainer().
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References Container::CargoContainer(), m_AttachmentCargos, m_CargoGrid, m_Parent, and Refresh().
References g_Game, GetGame(), ItemPreviewWidget::GetItem(), GetPlayer(), and name.
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References ItemManager::GetCenterDropzone(), GetGame(), ItemManager::GetInstance(), GetItemPreviewItem(), CGame::GetPlayer(), ColorManager::GREEN_COLOR, ItemManager::HideDropzones(), name, ColorManager::RED_COLOR, ItemManager::ShowSourceDropzone(), x, and y.
Referenced by Icon::OnDraggingOverBackground().
References ItemBase::CanBeCombined(), GameInventory::CanSwapEntitiesEx(), ColorManager::COMBINE_COLOR, ItemManager::GetCenterDropzone(), SlotsIcon::GetEntity(), GetGame(), ColorManager::GetInstance(), ItemManager::GetInstance(), ItemPreviewWidget::GetItem(), ItemManager::GetLeftDropzone(), GetPlayer(), ItemManager::GetRightDropzone(), SlotsIcon::GetSlotID(), SlotsIcon::GetSlotParent(), ColorManager::GREEN_COLOR, ItemManager::HideDropzones(), m_Entity, name, ColorManager::RED_COLOR, ColorManager::SetColor(), ItemManager::ShowSourceDropzone(), and ColorManager::SWAP_COLOR.
Referenced by DraggingOverHeader2().
References DraggingOverHeader(), x, and y.
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References ColorManager::BASE_COLOR, InventoryLocation::CompareLocationOnly(), InventoryLocation::GetFlip(), GetGame(), CargoBase::GetHeight(), ItemManager::GetInstance(), CargoBase::GetItemCount(), GetItemPreviewItem(), GetPlayer(), CargoBase::GetWidth(), ItemManager::HideDropzones(), InventoryLocation::IsValid(), m_AttachmentCargos, m_CargoGrid, m_Entity, Icon::Refresh(), Refresh(), InventoryLocation::SetCargoAuto(), ItemManager::SetIsDragging(), SplitItemUtils::TakeOrSplitToInventoryLocation(), x, and y.
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References FindAnyWidget(), GetGame(), and CGame::GetPlayer().
Referenced by UpdateInterval().
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References GetGame(), CGame::GetPlayer(), and GetPlayer().
References InventoryCombinationFlags::ADD_AS_ATTACHMENT, InventoryCombinationFlags::ADD_AS_CARGO, ItemBase::CanBeCombined(), ActionManagerClient::CanSetActionFromInventory(), GameInventory::CanSwapEntitiesEx(), WeaponManager::CanSwapMagazine(), Class::CastTo(), InventoryCombinationFlags::COMBINE_QUANTITY2, GetGame(), GetPlayer(), GetRecipeCount(), DayZPlayer::GetWeaponManager(), m_player, InventoryCombinationFlags::RECIPE_ANYWHERE, InventoryCombinationFlags::SET_ACTION, InventoryCombinationFlags::SWAP, and InventoryCombinationFlags::TAKE_TO_HANDS.
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References m_CollapsibleHeader.
Referenced by HandsPreview::CreateNewIcon().
References ItemPreviewWidget::GetItem(), and name.
Referenced by DraggingOverGrid(), DropReceived(), and TakeAsAttachment().
References GetGame(), GetPlayer(), and GetPlugin().
Referenced by GetCombinationFlags().
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References m_CargoGrid.
Referenced by ShowAtt(), and UpdateInterval().
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Referenced by AttachmentAdded(), and ShowAtt().
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References GetGame(), GetPlayer(), and InspectItem().
Referenced by InspectItem(), and MouseClick2().
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References GetGame(), and GetPlayer().
Referenced by IsItemActive(), and IsItemWithQuantityActive().
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References ItemBase::CanBeSplit(), GetGame(), GetPlayer(), QuantityConversions::HasItemQuantity(), and IsEmpty().
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References ItemBase::CanBeSplit(), GetGame(), GetPlayer(), QuantityConversions::HasItemQuantity(), and IsEmpty().
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References TakeAsAttachment().
References TakeAsAttachment().
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References InventoryCombinationFlags::ADD_AS_ATTACHMENT, InventoryCombinationFlags::ADD_AS_CARGO, WeaponManager::AttachMagazine(), WeaponManager::CanAttachMagazine(), WeaponManager::CanSwapMagazine(), Class::CastTo(), GetGame(), GetPlayer(), DayZPlayer::GetWeaponManager(), Attachments::GetWrapper(), Attachments::InitAttachmentGrid(), InventoryCombinationFlags::LOAD_CHAMBER, WeaponManager::LoadBullet(), m_Atts, m_Parent, m_player, InventoryCombinationFlags::NONE, Refresh(), InventoryCombinationFlags::SWAP, WeaponManager::SwapMagazine(), InventoryCombinationFlags::TAKE_TO_HANDS, and SplitItemUtils::TakeOrSplitToInventory().
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Referenced by HandsArea::OnShow().
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References m_IsActive, and SetActive().
Referenced by DestroyAtt(), DestroyCargo(), DropReceived(), OnPerformCombination(), RefreshHands(), and ShowAtt().
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References m_CollapsibleHeader, m_Entity, and HandsHeader::ShowCollapseButtons().
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References m_HandsPreview.
Referenced by ShowAtt().
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References Container::GetFocusedContainerHeight(), Container::GetFocusedContainerYScreenPos(), m_ScrollWidget, x, and y.
Referenced by SetFocusToIndex().
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References GetGame(), GetPlayer(), x, and y.
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References GetGame(), GetPlayer(), x, and y.
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References WidgetLayoutName::ClosableContainer.
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References InventoryCombinationFlags::ADD_AS_ATTACHMENT, InventoryCombinationFlags::ADD_AS_CARGO, InventoryCombinationFlags::COMBINE_QUANTITY2, GetContextMenu(), GetGame(), GetMousePos(), InventoryCombinationFlags::LOAD_CHAMBER, InventoryCombinationFlags::NONE, PrintString(), InventoryCombinationFlags::SWAP, and InventoryCombinationFlags::TAKE_TO_HANDS.
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References AttachmentAdded(), AttachmentRemoved(), Container::CargoContainer(), Attachments::GetAttachmentHeight(), InventorySlots::GetSlotName(), Attachments::GetSlotsSorted(), HideCargo(), Attachments::InitAttachmentGrid(), Insert(), m_AttachmentSlotsSorted, m_Atts, m_CargoGrid, m_CollapsibleHeader, m_Entity, m_Parent, m_StaticAttCount, m_StaticCargoCount, Refresh(), ResetContainer(), ShowCargo(), and HandsHeader::ShowCollapseButtons().
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References m_CargoGrid.
Referenced by ShowAtt(), and UpdateInterval().
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References ItemBase::CanBeSplit(), GetGame(), and GetPlayer().
References GameInventory::CanSwapEntitiesEx(), Class::CastTo(), CombineItemsClient(), SlotsIcon::GetEntity(), GetGame(), ItemManager::GetInstance(), GetItemPreviewItem(), CGame::GetPlayer(), GetPlayer(), SlotsIcon::GetSlotID(), SlotsIcon::GetSlotParent(), ItemManager::HideDropzones(), m_Entity, ItemManager::SetIsDragging(), and SplitItemUtils::TakeOrSplitToInventory().
Referenced by OnDropReceivedFromHeader(), and OnDropReceivedFromHeader2().
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References GetGame(), CGame::GetPlayer(), and GetPlayer().
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References GetGame(), and GetPlayer().
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References UnfocusGrid().
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References Container::CargoContainer(), m_AttachmentAttachments, m_AttachmentCargos, m_Atts, m_CargoGrid, and Attachments::UnfocusAll().
Referenced by UnfocusAll().
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References ElectricityIcon(), HideCargo(), m_AttachmentCargos, m_Atts, m_CargoGrid, m_CollapsibleHeader, m_Entity, ShowCargo(), Attachments::UpdateInterval(), and HandsHeader::UpdateInterval().
Referenced by HandsArea::UpdateInterval().
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Referenced by AttachmentAdded(), AttachmentRemoved(), DestroyAtt(), HandsContainer(), SetFocusToIndex(), UnfocusGrid(), and ~HandsContainer().
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Referenced by AttachmentAdded(), AttachmentRemoved(), DestroyAtt(), HandsContainer(), and ~HandsContainer().
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Referenced by AttachmentAdded(), and ShowAtt().
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Referenced by DestroyAtt(), OnPerformCombination(), SetFocusToIndex(), ShowAtt(), UnfocusGrid(), and UpdateInterval().
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Referenced by DestroyCargo(), DropReceived(), HideCargo(), SetFocusToIndex(), ShowAtt(), ShowCargo(), UnfocusGrid(), and UpdateInterval().
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Referenced by GetHeader(), HandsContainer(), RemoveItem(), ShowAtt(), and UpdateInterval().
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Referenced by HandsContainer(), and ResetContainer().
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Referenced by CollapseButtonOnMouseButtonDown().
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Referenced by HandsContainer(), ScrollToActiveContainer(), and SetFocusToIndex().