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PC Stable Documentation
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Private Member Functions | |
| void | Battery9V () |
| float | GetEfficiency0To1 () |
| Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 units. | |
| float | GetEfficiencyDecayStart () |
| Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 unit. | |
| override void | OnEnergyConsumed () |
| override void | OnEnergyAdded () |
| override void | SetActions () |
Private Attributes | |
| private int | m_Efficiency0To10 |
Static Private Attributes | |
| static private float | m_EfficiencyDecayStart = 0.1 |
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inlineprivate |
References m_Efficiency0To10.
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inlineprivate |
Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 units.
References m_Efficiency0To10.
Referenced by Clothing::OnWork(), ItemBase::OnWork(), and Switchable_Base::OnWork().
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inlineprivate |
Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 unit.
References m_EfficiencyDecayStart.
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inlineprivate |
References GetGame(), m_Efficiency0To10, m_EfficiencyDecayStart, and Math::Round().
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inlineprivate |
References GetGame(), m_Efficiency0To10, m_EfficiencyDecayStart, and Math::Round().
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inlineprivate |
References AddAction().
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private |
Referenced by Battery9V(), GetEfficiency0To1(), OnEnergyAdded(), and OnEnergyConsumed().
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staticprivate |
Referenced by GetEfficiencyDecayStart(), OnEnergyAdded(), and OnEnergyConsumed().