PC Stable Documentation
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Private Member Functions | |
void | ActionWringClothes () |
override void | CreateConditionComponents () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
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inlineprivate |
wet+ items (so they will stay damp after wringing)
References GameConstants::STATE_WET.
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inlineprivate |
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
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inlineprivate |