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ScriptModule | MissionScript |
ref array< vector > | m_ActiveRefresherLocations |
protected ref ScriptInvoker | m_OnInputDeviceChanged = new ScriptInvoker() |
protected ref ScriptInvoker | m_OnInputPresetChanged = new ScriptInvoker() |
protected ref ScriptInvoker | m_OnInputDeviceConnected = new ScriptInvoker() |
protected ref ScriptInvoker | m_OnInputDeviceDisconnected = new ScriptInvoker() |
protected ref ScriptInvoker | m_OnModMenuVisibilityChanged = new ScriptInvoker() |
protected ref ScriptInvoker | m_OnTimeChanged = new ScriptInvoker() |
Mission class.
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Referenced by MissionBase::HandleMapToggleByKeyboardShortcut(), UIScriptedMenu::InspectMenuNew(), UIScriptedMenu::InviteMenu(), ManBase::OnCommandLadderStart(), ManBase::OnCommandSwimStart(), ManBase::OnCommandVehicleStart(), ScriptedWidgetEventHandler::OnMouseEnter(), ScriptConsoleCameraTab::OnMouseEnter(), ManBase::OnRPC(), UIScriptedMenu::OnShow(), ActionViewOptics::OnStartClient(), ActionViewOptics::OnStartServer(), ActionUnfoldMapCB::PerformMapChange(), UIScriptedMenu::SelectTab(), PluginBase::ToggleMissionLoader(), ScriptConsoleCameraTab::Update(), Update(), and WarningMenuBase::WarningMenuBase().
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Referenced by ManBase::OnSpawnedFromConsole().
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Referenced by DebugMonitorValues::ReceiveValue().
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Referenced by CGame::CreateScriptedMenu().
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Referenced by UIManager::OpenWindow().
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Referenced by UIScriptedMenu::OnClick(), ManBase::OnSelectPlayer(), and UIScriptedMenu::~ScriptConsole().
Referenced by BoatScript::IsInFlagRange(), and ManBase::IsTargetInActiveRefresherRange().
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Referenced by BleedingSourcesManagerBase::Init(), ScriptedWidgetEventHandler::OnBleedingIndicationChanged(), ManBase::OnPlayerLoaded(), PPERequester_GameplayBase::OnStart(), PPERequester_GameplayBase::OnStop(), PPERequester_GameplayBase::OnUpdate(), BleedingSourcesManagerBase::RegisterBleedingZoneEx(), SetNVPostprocess(), StartSourceBleedingIndication(), StopSourceBleedingIndication(), and GameplayEffectsData::Update().
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Referenced by PluginBase::DisplayTendency(), DayZPlayer::EvaluateDamageHit(), ActionTargetsCursor::GetHud(), ScriptedWidgetEventHandler::GetHud(), UIScriptedMenu::HudShow(), ManBase::Init(), UIScriptedMenu::Init(), ScriptedWidgetEventHandler::InspectItem(), UIScriptedMenu::InviteMenu(), UIScriptedMenu::NoteMenu(), CGame::OnConnectivityStatChange(), UIScriptedMenu::OnHide(), OnHide(), UIScriptedMenu::OnShow(), OnShow(), ManBase::OnUnconsciousStart(), ManBase::OnUnconsciousStop(), ManBase::OnUnconsciousUpdate(), UIScriptedMenu::ScriptConsole(), PluginBase::SetBadge(), PluginBase::SetStamina(), PluginBase::SetStance(), PluginBase::SwitchPermanentCrossHair(), ScriptedWidgetEventHandler::Update(), VirtualHud(), WarningMenuBase::WarningMenuBase(), UIScriptedMenu::~InGameMenuXbox(), UIScriptedMenu::~InspectMenuNew(), UIScriptedMenu::~InviteMenu(), UIScriptedMenu::~NoteMenu(), UIScriptedMenu::~ScriptConsole(), and WarningMenuBase::~WarningMenuBase().
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Referenced by IsVonToggled(), and ShowVoiceNotification().
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Referenced by ShowVoiceNotification().
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References m_OnInputDeviceChanged.
Referenced by ActionTargetsCursor::ActionTargetsCursor(), ServerBrowserTab::Construct(), UIScriptedMenu::InGameMenuXbox(), UIScriptedMenu::Init(), DebugMonitor::Init(), WarningMenuBase::Init(), ScriptedWidgetEventHandler::Init(), Inventory(), ScriptedWidgetEventHandler::ItemActionsWidget(), ScriptedWidgetEventHandler::MainMenuDlcHandlerBase(), Input::OnLastInputDeviceChanged(), ConsoleToolbarWidgetHandlerBase::OnWidgetScriptInit(), UIScriptedMenu::~ConnectionDialogue(), UIScriptedMenu::~InviteMenu(), UIScriptedMenu::~LogoutMenu(), UIScriptedMenu::~MainMenuConsole(), UIScriptedMenu::~MapMenu(), and WarningMenuBase::~WarningMenuBase().
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References m_OnInputDeviceConnected.
Referenced by Input::OnGamepadConnected(), Input::OnGamepadIdentification(), Input::OnKeyboardConnected(), and Input::OnMouseConnected().
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References m_OnInputDeviceDisconnected.
Referenced by Input::OnGamepadDisconnected(), Input::OnKeyboardDisconnected(), and Input::OnMouseDisconnected().
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References m_OnInputPresetChanged.
Referenced by ActionTargetsCursor::ActionTargetsCursor(), UIScriptedMenu::GesturesMenu(), UIScriptedMenu::InGameMenuXbox(), UIScriptedMenu::Init(), WarningMenuBase::Init(), ScriptedWidgetEventHandler::Init(), Inventory(), ScriptedWidgetEventHandler::ItemActionsWidget(), UIScriptedMenu::OnClick(), UIScriptedMenu::OnSelectKBPreset(), UIScriptedMenu::PerformSwitchPreset(), UIScriptedMenu::RadialQuickbarMenu(), SwitchPreset(), UIScriptedMenu::~InviteMenu(), UIScriptedMenu::~MainMenuConsole(), UIScriptedMenu::~MapMenu(), and WarningMenuBase::~WarningMenuBase().
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References m_OnModMenuVisibilityChanged.
Referenced by ScriptedWidgetEventHandler::Close(), UIScriptedMenu::Init(), ScriptedWidgetEventHandler::Open(), and UIScriptedMenu::~MainMenu().
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References m_OnTimeChanged.
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Referenced by ShowVoiceNotification().
Referenced by ShowVoiceNotification().
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Referenced by FilteringBottle::AffectLiquidContainerOnFill(), Bottle_Base::AffectLiquidContainerOnFill(), ManBase::Consume(), DealEvinronmentAdjustedDmg(), ContaminatedArea_Dynamic::EEOnCECreate(), Apple::EEOnCECreate(), Bottle_Base::EEOnCECreate(), CraterellusMushroom::EEOnCECreate(), GreenBellPepper::EEOnCECreate(), Pear::EEOnCECreate(), Plum::EEOnCECreate(), Potato::EEOnCECreate(), Tomato::EEOnCECreate(), Zucchini::EEOnCECreate(), GetLiquidTypeEnviroTemperature(), Init(), WeatherPhenomenon::OnBeforeChange(), CGame::OnUpdate(), ItemBase::PlayCatchEffectsClient(), ItemBase::PlayCatchEffectsServer(), and PluginBase::TransmitAgentsEx().
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Referenced by ManBase::UpdateLighting().
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Referenced by UIScriptedMenu::OnHide().
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Referenced by MissionBase::InputBufferCheck(), Dispatcher::MissionGameplayHideInventory(), MissionBase::OnInputBufferEvent(), OnPlayerDeath(), ManBase::OnRestrainChangeClient(), ManBase::OnRestrainStartedChangeClient(), HeadGear_Base::OnWasAttached(), InventoryActionHandler::SetAction(), and UpdateInterval().
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Referenced by IsVonToggled(), and UIScriptedMenu::OnHide().
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Referenced by CGame::OnPostUpdate(), and CGame::OnUpdate().
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Referenced by ActionRestrainTarget::ActionConditionContinue().
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Referenced by HandleInput(), and UpdateVoiceIcon().
Referenced by CGame::OnEvent().
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Referenced by CfgGameplayHandler::OnLoaded().
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Referenced by CGame::OnKeyPress().
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Referenced by CGame::OnKeyRelease().
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Referenced by CGame::OnMouseButtonPress().
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Referenced by CGame::OnMouseButtonRelease().
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Referenced by ManBase::OnPlayerLoaded().
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Referenced by CGame::OnUpdate().
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Referenced by CGame::CheckDialogs(), and UIScriptedMenu::Init().
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deprecated
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deprecated
Referenced by ManBase::CloseInventoryMenu(), ManBase::CloseMapEx(), UIScriptedMenu::CloseMapMenu(), GetStanceMask(), ManBase::OnCommandLadderFinish(), ManBase::OnCommandSwimFinish(), ManBase::OnCommandVehicleFinish(), ActionViewOptics::OnEndClient(), ActionViewOptics::OnEndServer(), UIScriptedMenu::OnHide(), UIScriptedMenu::OnMouseButtonDown(), ScriptedWidgetEventHandler::OnMouseLeave(), ScriptConsoleCameraTab::OnMouseLeave(), ManBase::OnRestrainStart(), UIScriptedMenu::SelectTab(), PluginBase::ToggleMissionLoader(), PluginBase::ToggleScriptConsole(), ScriptConsoleCameraTab::Update(), Update(), ActionUnfoldMapCB::~ActionUnfoldMapCB(), UIScriptedMenu::~CameraToolsMenu(), UIScriptedMenu::~GesturesMenu(), UIScriptedMenu::~InspectMenuNew(), UIScriptedMenu::~InviteMenu(), UIScriptedMenu::~RadialQuickbarMenu(), and WarningMenuBase::~WarningMenuBase().
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Referenced by Input::OnGamepadIdentification(), and BiosUserManager::OnUserPicked().
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Referenced by ScriptedWidgetEventHandler::Apply(), ManBase::OnSelectPlayer(), and PluginBase::ResetGUI().
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Referenced by ManBase::OnPlayerLoaded().
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for client-side usage
Referenced by ManBase::OnGameplayDataHandlerSync().
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server-side
Referenced by ManBase::EEKilled(), and ManBase::OnSelectPlayer().
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Referenced by CGame::UpdateVoiceLevel().
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Referenced by GetOnInputDeviceChanged().
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Referenced by GetOnInputDeviceConnected().
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Referenced by GetOnInputDeviceDisconnected().
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Referenced by GetOnInputPresetChanged().
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Referenced by GetOnModMenuVisibilityChanged().
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Referenced by GetOnTimeChanged().
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