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PC Stable Documentation
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Private Member Functions | |
| override bool | ShootsExplosiveAmmo () |
| override void | OnActivatedByItem (notnull ItemBase item) |
| override void | EEKilled (Object killer) |
| override void | OnDamageDestroyed (int oldLevel) |
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inlineprivate |
References CALL_CATEGORY_SYSTEM, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), GetGame(), and GetPosition.
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inlineprivate |
References ClearFlags().
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inlineprivate |